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AI & RM Scripting
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Age of Kings Heaven » Forums » AI & RM Scripting

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[ ] Sticky: AI scripting F.A.Q. (ask your questions here!)
Page 1 · 12 13 14
682
[ ] Sticky: The Userpatch AI Scripting Ladder
Page 1 · 10 · 22 23 24
1165
[ ] Sticky: Random Map Scripting Links and FAQ 18
[ ] AoK Coastal Map script? 2
[ ] Slimmer RMS: ES@The_Unknown_v2 loses 31 KB! 1
[ ] Ai script goal trigger problem 15
[ ] Modded units in random map scripts 2
[ ] Avoidance Distance not working as expected with Borders 0
[ ] player lands: how base_size interacts with number_of_tiles? 4
[ ] RM Script Tutorial : Deer Hunt 1
[ ] What is min_placement_distance? 2
[ ] ECL Map Design Contest over at AoEZone 3
[ ] Why won't my objects place? 2
[ ] Creating triangles and other shapes in RM scripts? 4
[ ] can rms effects be applied to specific civilization only? 1
[ ] black tiles crashing (base elevation with create land) 3
[ ] notes on assign_to AT_TEAM 3
[ ] One more question regarding AT_TEAM 2
[ ] how to detect african kingdoms or the forgotten in my random map script? 3
[ ] RMS placing Gaia unity 0
[ ] questions (im new) 3
[ ] GUIDE - An easy way of generating a random number of lands 1
[ ] assign_to AT_TEAM 6
[ ] Reverting AI signals 0
[ ] How to make AI attack in groups 5
[ ] Is this the correct way to make a chance of every biome and tree type in a RMS? 5
[ ] the riddle of automately remove objects 5
[ ] Renaming internal civ names what happens to LOAD IF-DEFINED CIV XXX 1
[ ] Commanding Units with the AI scripts 0
[ ] What is the easiest way to teach AI new technologies (not available in the original game)? 6
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