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Civ Bonuses:
  • Villagers +5 carry capacity.
  • Monks gain +5 hit points every time a monastery tech is researched
  • All military units trained 15% faster
Team Bonus
  • Gold generated by relics is increased by 33%
Unique Unit:
  • Jaguar Man: It is an infantry unit with a bonus vs other infantry. It costs 60 food and 30 gold.
Unique Tech:
  • Garland Wars: It gives all infantry units +4 attack vs other infantry.
Tech Tree: The Aztecs do not get the following:
  • Horse Armor upgrades
  • Heavy Scorpion
  • Bombard Cannon
  • Anarchy
  • Hoardings
  • Guilds
  • Two man saw (last wood cutting upgrade)
  • Masonry or Architecture
  • Keep or Bombard Tower
  • Demolition Ships
  • Galleons or Cannon Galleons
  • Stables and Any Horse Units or Horse Upgrades (the attack upgrades are available, as they apply to infantry as well)
  • Thumbring
  • Halberdier
  • Hand Cannoneer
  • Parthian Tactics
Comments by AOK:TC deigners paraphrased by Cherub BroacLanders:
Aztecs are an infantry based civ. They have some of the most effective infantry units in the game. Because infantry are vulnerable to archer fire, the Aztecs rely heavily on both their fully upgradable skirmishers and eagle warriors. Although Aztec Eagle Warriors lack the massive hit points of the Mayan ones, they are still critical units in the Aztec army. Their fast speed, anti-archer and anti-siege capabilities are invaluable to the Aztecs.

The Aztecs have an above average economy. Although their bonus is not as good as some of the other civs, it will still keep them competitive.

Another main strength of the Aztecs is their monks. They have the best monks in the game. Not only do they have all the monastery techs, but their monks have massive hit points as well. Fully upgraded, their monks can reach 85 hit points! Since the Aztecs will usually have several monks on hand, their team bonus is of particular use to them. Relics should be much more worth the time it takes to track them down.

The Aztecs are particularly vulnerable to handcannoners. Since they lack heavy cavalry, their only real hope of countering them is with onagers, and Eagle Warriors. Since the handcannoners now do even more damage, units like skirmishers with high pierce armor are only marginally more effective against them.

The main advantages of the Aztecs is their powerful infantry, ability to counter the infantry of others and their very strong monks.

The main disadvantages of the Aztecs is their lack of fast mounted units, their vulnerability to gunpowder units, and their lack of any gunpowder units of their own.

The Jaguar Man


The Turkey, a new world food source


The Aztec World Wonder


The New World Castle