.Drs
Overview
We'll start out this Overview Of
.Drs Files by explaining the basics of a .drs file and generally what they contain
and do.
Note: Everything written
here is presumed to be true, but could be wrong. Remember, I'm just a fan, I didn't make
this game.
Q.) What is a .drs file?
A.) A .drs is a large file that acts as a database with information about
Age of Kings.
Q.) What does a .drs do?
A.) A .drs contains various types of media, that the game engine accesses
when needed. The media is stored in the form of .slp files. Other file types exist, but
none in as great of numbers as .slp files.
Q.) How many .drs files are there?
A.) There are five .drs files. Gamedata.drs, graphics.drs, interfac.drs,
sounds.drs, and terrain.drs.
Q.) Where are the .drs files?
A.) In your /data folder, within the
directory in which you installed Age of Kings.
Q.) How do I open .drs files?
A.) ModPack Studio.
The following explains the .drs types more
in-depth:
| Gamedata.drs |
| Gamedata.drs contains information on map types, (e.g. where to place resources,
in what numbers, etc.) and AI scripts. (AI scripts tell the computer what to do, such as
build units, gather resources, and generally make it "smart".) |
| Graphics.drs |
| The graphics.drs is the .drs most Modpack Creators work
in. It contains almost every graphic you see in the game. This includes units, buildings,
resources, and animals. It does not contain terrain or the game's interface. |
| Interfac.drs |
| This .drs contains the interface of the game. This means
all the borders, buttons, logos, main game screen, etc. |
| Sounds.drs |
| The sounds.drs contains every sound in Age of Kings. From
the villager creation sound to the button-click noise, it's all here. |
| Terrain.drs |
| This .drs contains all the terrain, in diamond shaped
pieces. For each terrain, there are 100 pieces. The game engine fits them together in the
game. |
Summary: By editing the
.slp files within .drs files, we can alter many aspects of the game, thus creating Modpacks.
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