The Turks

Civilization Bonuses:

Team Bonus: Gunpowder units train 20% faster

  • Gunpowder units +50% HPs researching gunpowder technology costs -50%
  • Gold miners work 15% faster
  • Chemistry free
  • Light Cavalry upgrade free

Q) How good or how bad do the Turks play in the DM games?
ES_Sandyman:A) Turks are an absolutely terrific DM civ. In general, Turks rule the late Imperial, and since all DM games spend the vast majority of their time in what amounts to late Imperial ...

Q) are there any other civs in DM that can possibly match the Turks equally in a game?
ES_Sandyman:A) Yes. Persians and Teutons are hellish DM foes as well.

Unique Unit:

  • The Jannisary:  A fierce hand cannoneer with no minimum range
  • ES_Sandyman:  No. They are the only gunpowder unit available before Imperial.

Greg "Deathshrimp" Street: "The symbolism of cooking and eating was deeply ingrained in Janissary customs. The officers were given ranks such as corbast (soup cook), and any regiment which lost its soup kettles to the enemy was permanently disgraced. The Janissary symbol of privilege was the tall, white cap. Foreign observers who saw the Janissaries in battle described how the hat was so ungainly that it often fell off or had to be held on with two hands. Apparently, Janissaries were allowed to choose their own weapons, so regimental armories were crammed full of whips, flails, battle axes, maces, halberds, a profusion of swords and many, many missile weapons, particularly firearms, for Janissaries delighted in long-range weapons."

- Gamespot Showcase

History

NEXT (Vikings)

[an error occurred while processing this directive]