Imperial Age
Hit Pts: 75
Attack: 7
Range: 0
Armor: 0/2

 

Hussar:
  • Created: Stable.
  • Upgrades: None.
  • Techs: Forging, Iron Casting, Blast Furnace, Armor Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
  • Strong against: Monks, Archery Range units.
  • Weak against: Knights, Cavaliers, Paladins, Pikemen, Stable units, Archers, tower attacks.
 
cavalier.jpg
Hit Pts: 120
Attack: 12
Range: 0
Armor: 2/2

 

Cavalier:
  • Created: Stable.
  • Upgrades: Paladin.
  • Techs: Forging, Iron Casting, Blast Furnace, Armor Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
  • Strong against: Monks, Archery Range units.
  • Weak against: Knights, Cavaliers, Paladins, Pikemen, Stable units, Archers, tower attacks.
paladin.jpg
Hit Pts: 160
Attack: 14
Range: 0
Armor: 2/3

 

Paladin:
  • Created: Stable.
  • Upgrades: None.
  • Techs: Forging, Iron Casting, Blast Furnace, Armor Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
  • Strong against: Monks, Archery Range units.
  • Weak against: Knights, Cavaliers, Paladins, Pikemen, Stable units, Archers, tower attacks.
heavycamel.jpg
Hit Pts: 120
Attack: 7
Range: 0
Armor: 1/0

 

Heavy Camel:
  • Created: Stable.
  • Upgrades: None.
  • Techs: Forging, Iron Casting, Blast Furnace Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
  • Strong against: Stable units, Archery Range units.
  • Weak against: Barracks units.
twohanded.jpg
Hit Pts: 60
Attack: 11
Range: 0
Armor: 0/1

 

Two-Handed Swordsman:
  • Created: Barracks.
  • Upgrades: Champion.
  • Techs: Forging, Iron Casting, Blast Furnace, Scale Mail Armor, Chain Mail Armor, Plate Mail Armor (Blacksmith). Tracking, Squires (Barracks).
  • Strong against: Buildings, Stable units.
  • Weak against: Archery Range units, towers, siege weapons.
champion.jpg
Hit Pts: 70
Attack: 13
Range: 0
Armor: 1/1

 

Champion:
  • Created: Barracks.
  • Upgrades: None.
  • Techs: Forging, Iron Casting, Blast Furnace, Scale Mail Armor, Chain Mail Armor, Plate Mail Armor (Blacksmith). Tracking, Squires (Barracks).
  • Strong against: Buildings, Stable units.
  • Weak against: Archery Range units, towers, siege weapons.
onager.jpg
Hit Pts: 60
Attack: 50
Range: 8
Armor: 0/7

 

Onager:
  • Created: Siege Workshop.
  • Upgrades: Seige Onager.
  • Techs: Range Siege Engineers (University).
  • Strong against: Archery Range units, Barracks units.
  • Weak against: Mangudai, Stable units; nearby units..
 
siege_onager.jpg
Hit Pts: 70
Attack: 75
Range: 8
Armor: 0/8

 

Seige Onager:
  • Created: Siege Workshop.
  • Upgrades: None.
  • Techs: Range Siege Engineers (University).
  • Strong against: Archery Range units, Barracks units.
  • Weak against: Mangudai, Stable units; nearby units.
capped_ram.jpg
Hit Pts: 200
Attack: 3
Garrosin: 4
Armor: 190

 

Capped Ram:
  • Created: Siege Workshop.
  • Upgrades: Siege Ram.
  • Techs: Range Siege Engineers (University).
  • Strong against: Buildings, Walls.
  • Weak against: Barracks units, Stable units, Archery Range units.
 
siege_ram.jpg
Hit Pts: 270
Attack: 4
Garrosin: 6
Armor: 0/195

 

Siege Ram:
  • Created: Siege Workshop.
  • Upgrades: None.
  • Techs: Range Siege Engineers (University).
  • Strong against: Buildings, Walls.
  • Weak against: Barracks units, Stable units, Archery Range units.
 
heavy_scorpion.jpg
Hit Pts: 50
Attack: 16
Range: 7
Armor: 0/7

 

Heavy Scorpion:
  • Created: Siege Workshop.
  • Upgrades: None.
  • Techs: Range Siege Engineers (University).
  • Strong against: Barracks Units, Slow Units.
  • Weak against: Archers, Stable Units.
 
bombardcannon.jpg
Hit Pts: 80
Attack: 40
Range: 12
Armor: 2/5

 

Bombard Cannon:
  • Created: Siege Workshop.
  • Upgrades: None.
  • Techs: Range Siege Engineers (University).
  • Strong against: Buildings, Archers, Slow Units.
  • Weak against: Infantry, Stable Units.
 
arbalest.jpg
Hit Pts: 40
Attack: 6
Range: 5
Armor: 0/0

 

Arbalest:
  • Created: Archery Range.
  • Upgrades: None.
  • Techs: Chemistry, Targeting, Ballistics (University). Padded Archer Armor, Leather Archer Armor, Ring Archer Armor Range Fletching, Bodkin Arrow, Bracer (Blacksmith).
  • Strong against: Monks, units on foot or without piercing armor, such as Cavalry Archers.
  • Weak against: Knights, Cavaliers, Paladins, Skirmishers.
 
arbalest.jpg
Hit Pts: 60
Attack: 7
Range: 4
Armor: 0/1

 

Heavy Cavalry Archer:
  • Created: Archery Range.
  • Upgrades: None.
  • Techs: Padded Archer Armor, Leather Archer Armor, Ring Archer Armor, Range Fletching, Bodkin Arrow, Bracer (Blacksmith). Husbandry (Stable). Chemistry, Ballistics (University).
  • Strong against: Infantry and Heavy Cavalry.
  • Weak against: Light Cavalry and foot archers.
 
handcannoneer.jpg
Hit Pts: 35
Attack: 17
Range: 7
Armor: 0/0

 

Hand Cannoneer:
  • Created: Archery Range.
  • Upgrades: None.
  • Techs: Padded Archer Armor, Leather Archer Armor, Ring Archer Armor, Range Fletching, Bodkin Arrow, Bracer (Blacksmith). Chemistry, Ballistics (University).
  • Strong against: Infantry and Siege.
  • Weak against: Knights, Archers.
 
handcannoneer.jpg
Hit Pts: 35
Attack: 17
Range: 7
Armor: 0/0

 

Hand Cannoneer:
  • Created: Archery Range.
  • Upgrades: None.
  • Techs: Padded Archer Armor, Leather Archer Armor, Ring Archer Armor, Range Fletching, Bodkin Arrow, Bracer (Blacksmith). Chemistry, Ballistics (University).
  • Strong against: Infantry and Siege.
  • Weak against: Knights, Archers.
 
Hit Pts: 120
Attack: 3
Range: 2
Armor: 0/8

 

Fast Fire Ship:
  • Created: Dock.
  • Upgrades: None.
  • Techs: Careening, Dry Dock, Shipwright (Dock).
  • Strong against: Galleys.
  • Weak against: Demolition Ships, Towers.
 
Hit Pts: 60
Attack: 140
Range: 0
Armor: 0/5

 

Heavy Demo Ship:
  • Created: Dock.
  • Upgrades: None.
  • Techs: Careening, Dry Dock, Shipwright (Dock).
  • Strong against: Other ships, shorside buildings.
  • Weak against: Galleys.
 
Hit Pts: 165
Attack: 8
Range: 7
Armor: 0/8

 

Galleon:
  • Created: Dock.
  • Upgrades: None.
  • Techs: Careening, Dry Dock, Shipwright (Dock). Fletching, Bodkin Arrow, Bracer (Blacksmith).
  • Strong against: Demolition Ships.
  • Weak against: Fire Ships, towers.
 
Hit Pts: 120
Attack: 35
Range: 13
Armor: 0/6

 

Cannon Galleon:
  • Created: Dock.
  • Upgrades: Elite Cannon Galleon.
  • Techs: Careening, Dry Dock, Shipwright (Dock). Fletching, Bodkin Arrow, Bracer (Blacksmith)..
  • Strong against: Towers, Buildings.
  • Weak against: Fire Ships, Galleons.
 
Hit Pts: 150
Attack: 45
Range: 15
Armor: 0/8

 

Elite Cannon Galleon:
  • Created: Dock.
  • Upgrades: None.
  • Techs: Careening, Dry Dock, Shipwright (Dock). Fletching, Bodkin Arrow, Bracer (Blacksmith)..
  • Strong against: Towers, Buildings.
  • Weak against: Fire Ships, Galleons.
 

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