Hit Pts: 75
Attack: 7
Range: 0
Armor: 0/2
|
Hussar:
- Created: Stable.
- Upgrades: None.
- Techs: Forging, Iron Casting, Blast Furnace, Armor Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
- Strong against: Monks, Archery Range units.
- Weak against: Knights, Cavaliers, Paladins, Pikemen, Stable units, Archers, tower attacks.
|
|
Hit Pts: 120
Attack: 12
Range: 0
Armor: 2/2
|
Cavalier:
- Created: Stable.
- Upgrades: Paladin.
- Techs: Forging, Iron Casting, Blast Furnace, Armor Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
- Strong against: Monks, Archery Range units.
- Weak against: Knights, Cavaliers, Paladins, Pikemen, Stable units, Archers, tower attacks.
|
|
Hit Pts: 160
Attack: 14
Range: 0
Armor: 2/3
|
Paladin:
- Created: Stable.
- Upgrades: None.
- Techs: Forging, Iron Casting, Blast Furnace, Armor Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
- Strong against: Monks, Archery Range units.
- Weak against: Knights, Cavaliers, Paladins, Pikemen, Stable units, Archers, tower attacks.
|
|
Hit Pts: 120
Attack: 7
Range: 0
Armor: 1/0
|
Heavy Camel:
- Created: Stable.
- Upgrades: None.
- Techs: Forging, Iron Casting, Blast Furnace Scale Barding Armor, Chain Barding Armor, Plate Barding Armor (Blacksmith). Husbandry (Stable).
- Strong against: Stable units, Archery Range units.
- Weak against: Barracks units.
|
|
Hit Pts: 60
Attack: 11
Range: 0
Armor: 0/1
|
Two-Handed Swordsman:
- Created: Barracks.
- Upgrades: Champion.
- Techs: Forging, Iron Casting, Blast Furnace, Scale Mail Armor, Chain Mail Armor, Plate Mail Armor (Blacksmith). Tracking, Squires (Barracks).
- Strong against: Buildings, Stable units.
- Weak against: Archery Range units, towers, siege weapons.
|
|
Hit Pts: 70
Attack: 13
Range: 0
Armor: 1/1
|
Champion:
- Created: Barracks.
- Upgrades: None.
- Techs: Forging, Iron Casting, Blast Furnace, Scale Mail Armor, Chain Mail Armor, Plate Mail Armor (Blacksmith). Tracking, Squires (Barracks).
- Strong against: Buildings, Stable units.
- Weak against: Archery Range units, towers, siege weapons.
|
|
Hit Pts: 60
Attack: 50
Range: 8
Armor: 0/7
|
Onager:
- Created: Siege Workshop.
- Upgrades: Seige Onager.
- Techs: Range Siege Engineers (University).
- Strong against: Archery Range units, Barracks units.
- Weak against: Mangudai, Stable units; nearby units..
|
|
Hit Pts: 70
Attack: 75
Range: 8
Armor: 0/8
|
Seige Onager:
- Created: Siege Workshop.
- Upgrades: None.
- Techs: Range Siege Engineers (University).
- Strong against: Archery Range units, Barracks units.
- Weak against: Mangudai, Stable units; nearby units.
|
|
Hit Pts: 200
Attack: 3
Garrosin: 4
Armor: 190
|
Capped Ram:
- Created: Siege Workshop.
- Upgrades: Siege Ram.
- Techs: Range Siege Engineers (University).
- Strong against: Buildings, Walls.
- Weak against: Barracks units, Stable units, Archery Range units.
|
|
Hit Pts: 270
Attack: 4
Garrosin: 6
Armor: 0/195
|
Siege Ram:
- Created: Siege Workshop.
- Upgrades: None.
- Techs: Range Siege Engineers (University).
- Strong against: Buildings, Walls.
- Weak against: Barracks units, Stable units, Archery Range units.
|
|
Hit Pts: 50
Attack: 16
Range: 7
Armor: 0/7
|
Heavy Scorpion:
- Created: Siege Workshop.
- Upgrades: None.
- Techs: Range Siege Engineers (University).
- Strong against: Barracks Units, Slow Units.
- Weak against: Archers, Stable Units.
|
|
Hit Pts: 80
Attack: 40
Range: 12
Armor: 2/5
|
Bombard Cannon:
- Created: Siege Workshop.
- Upgrades: None.
- Techs: Range Siege Engineers (University).
- Strong against: Buildings, Archers, Slow Units.
- Weak against: Infantry, Stable Units.
|
|
Hit Pts: 40
Attack: 6
Range: 5
Armor: 0/0
|
Arbalest:
- Created: Archery Range.
- Upgrades: None.
- Techs: Chemistry, Targeting, Ballistics (University). Padded Archer Armor, Leather Archer Armor, Ring Archer Armor Range Fletching, Bodkin Arrow, Bracer (Blacksmith).
- Strong against: Monks, units on foot or without piercing armor, such as Cavalry Archers.
- Weak against: Knights, Cavaliers, Paladins, Skirmishers.
|
|
Hit Pts: 60
Attack: 7
Range: 4
Armor: 0/1
|
Heavy Cavalry Archer:
- Created: Archery Range.
- Upgrades: None.
- Techs: Padded Archer Armor, Leather Archer Armor, Ring Archer Armor, Range Fletching, Bodkin Arrow, Bracer (Blacksmith). Husbandry (Stable). Chemistry, Ballistics (University).
- Strong against: Infantry and Heavy Cavalry.
- Weak against: Light Cavalry and foot archers.
|
|
Hit Pts: 35
Attack: 17
Range: 7
Armor: 0/0
|
Hand Cannoneer:
- Created: Archery Range.
- Upgrades: None.
- Techs: Padded Archer Armor, Leather Archer Armor, Ring Archer Armor, Range Fletching, Bodkin Arrow, Bracer (Blacksmith). Chemistry, Ballistics (University).
- Strong against: Infantry and Siege.
- Weak against: Knights, Archers.
|
|
Hit Pts: 35
Attack: 17
Range: 7
Armor: 0/0
|
Hand Cannoneer:
- Created: Archery Range.
- Upgrades: None.
- Techs: Padded Archer Armor, Leather Archer Armor, Ring Archer Armor, Range Fletching, Bodkin Arrow, Bracer (Blacksmith). Chemistry, Ballistics (University).
- Strong against: Infantry and Siege.
- Weak against: Knights, Archers.
|
|
Hit Pts: 120
Attack: 3
Range: 2
Armor: 0/8
|
Fast Fire Ship:
- Created: Dock.
- Upgrades: None.
- Techs: Careening, Dry Dock, Shipwright (Dock).
- Strong against: Galleys.
- Weak against: Demolition Ships, Towers.
|
|
Hit Pts: 60
Attack: 140
Range: 0
Armor: 0/5
|
Heavy Demo Ship:
- Created: Dock.
- Upgrades: None.
- Techs: Careening, Dry Dock, Shipwright (Dock).
- Strong against: Other ships, shorside buildings.
- Weak against: Galleys.
|
|
Hit Pts: 165
Attack: 8
Range: 7
Armor: 0/8
|
Galleon:
- Created: Dock.
- Upgrades: None.
- Techs: Careening, Dry Dock, Shipwright (Dock). Fletching, Bodkin Arrow, Bracer (Blacksmith).
- Strong against: Demolition Ships.
- Weak against: Fire Ships, towers.
|
|
Hit Pts: 120
Attack: 35
Range: 13
Armor: 0/6
|
Cannon Galleon:
- Created: Dock.
- Upgrades: Elite Cannon Galleon.
- Techs: Careening, Dry Dock, Shipwright (Dock). Fletching, Bodkin Arrow, Bracer (Blacksmith)..
- Strong against: Towers, Buildings.
- Weak against: Fire Ships, Galleons.
|
|
Hit Pts: 150
Attack: 45
Range: 15
Armor: 0/8
|
Elite Cannon Galleon:
- Created: Dock.
- Upgrades: None.
- Techs: Careening, Dry Dock, Shipwright (Dock). Fletching, Bodkin Arrow, Bracer (Blacksmith)..
- Strong against: Towers, Buildings.
- Weak against: Fire Ships, Galleons.
|
|