The University

Welcome to the University, the Age of Kings Heaven knowledge base for all things Age of Kings and The Conquerors. Pick the article you'd like to read from the list below. You can use the links at the top of this page to navigate through the University.

Important Note: In December 2016, several updates were made to the University that allows articles to be found more easily. Articles now have tags attached to them which allow articles on the same topic to be found, such as articles for Beginners, how to cultivate good Design Habits, how to mod Graphics, and how to use AIs. Each table listing of University articles will have a column listing the tags assigned to an article. You can find an exhaustive list of all tags here: Tag Index.

We would like to extend our thanks to MrFixitOnline, the Myll Clan and former Woad Creations for graciously allowing us to host their articles.

Missing an article? Check the Archives!

Please direct all general questions, comments and whatnot to the current University administrator, Leif Ericson (leif_ericson [at] heavengames [dot] com). If you want to comment on any of the articles in the University, head over to the University forum and add your thoughts to the applicable topic (or start a new topic if there isn't yet one that covers the article you want to comment on).

If you'd like to contribute a new article to the University, please read this topic in the University forum; it will explain all you'd ever need to know about writing articles for the University.

Latest Updates

Category Title Details Author Updated Tags
Design Articles Hidden Units Reloaded (click for details...) MrMew 03-21-2017 Cool Tricks
Hidden Units Reloaded

Excerpt from this article:

"You may have seen Hidden Units Unleashed, but this article is more for the scenario designer. Here we view all those other mundane hidden units that are used for designing. This article is split into three sections: Cheat units, Scenario Designer units and Beta units. You might recognise some of these units from Hidden Units Unleased."

Read more...

Modding Articles 3D modeling for Age of Empires II in Blender (click for details...) Jan dc 05-17-2017 Blender, Graphics Modding
3D modeling for Age of Empires II in Blender

Excerpt from this article:

"So what does it actually take to create a 3D model and import it into Age of Empires II? It is usually a long process which requires multiple programs and a reasonable amount of time, but to summarize it has more or less these following steps."

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Strategy: Random Map Articles

Pyc_Hawk's Teuton Tower Rush (click for details...) HockeySam18 03-16-2017 Random Map Strategy, Civ - Teutons, Flush Strategies
Pyc_Hawk's Teuton Tower Rush

Excerpt from this article:

"I'm sure that many of you have heard by now of the dreaded Teuton tower rush. For those of you who haven't, you may be wondering why the Teuton tower rush in particular is so dreaded. What makes it more effective than that of other civs?"

Read more...

Strategy: Deathmatch Articles

DeathMatch Game Overview (click for details...) TOAO_DaVe 01-16-2005 Deathmatch Strategy
DeathMatch Game Overview

Excerpt from this article:

"This article is a basic overview of what DM is, and why I, and thousands of others enjoy playing DeathMatch (DM) games.

Hopefully this will help your knowledge of the 2nd, of the 3 halves of AoK (random map, deathmatch and scenario designing/scripting). Note that this just the outline, and contains no specific guides on how to win using a certain strategy."

Read more...

Strategy: New Players Articles

Recommended Civs for a New Player (click for details...) Doug Thompson 08-17-2014 New Player Tips, Beginners
Recommended Civs for a New Player

Excerpt from this article:

""Newbie" has various definitions. To some, it's a player who just installed the game, with the shrink wrap still lying on the floor. To others, it's someone who's tried to learn the game but keeps getting stuck. To a few, it's somebody making his debut in multi-player games. To a few more, it's somebody who is a net detriment to his team in multi-player rather than an advantage."

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Strategy: Statistics Articles

5 Surprising Facts About AoE2 (click for details...) Iso 12-26-2016 Statistics, Hidden Mechanics
5 Surprising Facts About AoE2

Excerpt from this article:

"Age of Empires 2 is a simple but complicated game. There are many secrets that a simple glance at the technology tree doesn’t actually tell you. This article will hopefully expose some things that the tech tree doesn’t tell you. Without further ado I present you with 5 things you may or may not know about AOE2!"

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Age of Kings Campaigns Saladin 6: "The Lion and the Demon" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Saladin
Saladin 6:

Excerpt from this article:

"It is best to change your game speed to slow (if you haven't already), because you will have to do a very large amount of things in a very short amount of time. Separate your villagers near your town center into 3 equal groups, and order them to build 2 layers of stone walls, sealing the 3 cliff openings outside your city, which your watch towers are just outside of. Build a gate in one of the walls, so you can move units out. Although there are 2 openings on both sides of the cliff (one in between trees and the coast, and one between cliffs and the coast), do not seal them, yet."

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The Conquerors Campaigns Attila the Hun 6: "The Fall of Rome" (click for details...) Cataphractos 07-05-2016 Conquerors Campaigns, Attila the Hun
Attila the Hun 6:

Excerpt from this article:

"Rome, of course, will not be falling in this final scenario. But "The Fall of Aquileia, Milan, Padua, and Verona" just doesn't have the same ring to it."

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Game Info: General Info Articles

Second Zone Chat (click for details...) Harter Ryan, Ian Fisher, Mark Terrano, and Sandy Petersen 03-13-2017 General Info, Interviews, Online Events
Second Zone Chat

Excerpt from this article:

"A game chat that took place on the MSN Gaming Zone with four of the Ensemble Studios team members."

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Other Articles RMS Tutorials: Unequal Player Starts - Part 2 (click for details...) Zetnus 03-21-2017 Random Maps
RMS Tutorials: Unequal Player Starts - Part 2

Excerpt from this article:

"This tutorial assumes that you are familiar with the basic concepts of RM scripting – ie. you understand what all the parts of a standard ES map script do, and you are able to write your own basic scripts. If this is not the case, I suggest you read my Updated New RMS Guide or otherwise familiarize yourself with the basics of RM scripting."

Read more...