Halberdier

Article written by Leif Ericson
Published on 01-04-2017; updated on 01-04-2017
Tags: Game Statistics, Units, Infantry, Reference

Introduction

The Halberdier is a great unit. It's quite a cost effective counter to cavalry, and it can even hold its own in normal combat, although it is weaker than all other Imperial Age infantry units in pure stats. However, the Halberdier is still vulnerable to ranged units. In late games where the gold has run out, the Halberdier, along with the Elite Skirmisher and Hussar, are the primary units that are used.

Overview

In-Game Description: Stronger than Pikeman. Attack bonus vs. mounted units and War Elephants.

History from the Game Manual: The Halberd was a pike weapon invented in the Middle Ages for use against armored men, especially on horseback. It consisted of a six-foot shaft with an axe head at the front, a spear point at the top, and thin point at the rear. The spear was used to ward off cavalry. The thin rear point could be chopped down on an armored man to penetrate the strongest armor. The axe head brought down with both hands could chop through armor, arms, and helmets. Wielding the Halberd left the soldier exposed momentarily, so it was best used in formation with other men at hand for protection.

Civ Bonuses and Upgrades

Statistics

Note: Click on a column header to sort the list by the selected column. Click on the Icon column header to return the table to its default state. The other units in its unit line are included for comparison.

Standard Statistics

Icon Name Age HP Att. Att. Type Reload Time M. Arm. P. Arm. LOS R Acc. Sp. Tr. Time Cost
W F G
 
Spearman II 45 3 M 3.0 0 0 4 0 - 1.0 22 25 35 0
 
Pikeman III 55 4 M 3.0 0 0 4 0 - 1.0 22 25 35 0
 
Halberdier IV 60 6 M 3.0 0 0 4 0 - 1.0 22 25 35 0

Advanced Statistics

Icon Name Search Radius Attack Delay Attack Bonuses Attack Bonus Vulnerabilities
 
Spearman 4 0 Cavalry: +15, War Elephants: +15, Camels: +9, Ships: +9, Eagle Warriors: +1, Buildings: +1 Infantry: 0, Spearmen: 0
 
Pikeman 4 0 War Elephants: +25, Cavalry: +22, Camels: +16, Ships: +16, Eagle Warriors: +1, Buildings: +1 Infantry: 0, Spearmen: 0
 
Halberdier 5
(LOS is 4)
0 Cavalry: +32, War Elephants: +28, Camels: +17, Ships: +17, Eagle Warriors: +1, Buildings: +1 Infantry: 0, Spearmen: 0

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