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Random Maps
Title | Details | Author | Updated | Tags | Category |
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RMS Tutorials: Unequal Player Starts - Part 2 | (click for details...) | Zetnus | 03-21-2017 | Random Maps | Other Articles |
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Excerpt from this article: "This tutorial assumes that you are familiar with the basic concepts of RM scripting – ie. you understand what all the parts of a standard ES map script do, and you are able to write your own basic scripts. If this is not the case, I suggest you read my Updated New RMS Guide or otherwise familiarize yourself with the basics of RM scripting." |
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RMS Tutorials: Unequal Player Starts - Part 1 | (click for details...) | Zetnus | 02-19-2017 | Random Maps | Other Articles |
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Excerpt from this article: "As you might have guessed from the title of this tutorial, it is in fact possible to start different players with different resources and on different starting terrains." |
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RMS Tutorials: All About Cliffs | (click for details...) | Zetnus | 02-19-2017 | Random Maps | Other Articles |
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Excerpt from this article: "cliff_generation is often regarded as one of the least interesting sections of a random map script (after perhaps player_setup). This because there is not that much that you can do to control where you place cliffs, and as a result, many people leave them off their script entirely. My goal is convince you that cliffs are an exciting and useful part of any random map script. Failing that, I at least want to show you that you do have some scope to customize your cliff_generation section to suit your needs." |
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Random Maps | (click for details...) | Aro | 12-30-2016 | General Info, Random Maps | Game Info |
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Excerpt from this article: "Here you can find detailed information on most of the random map battlefields you will find yourself fighting for in Age of Empires II and The Conquerors Expansion." |
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