Walkthroughs

Title Details Author Updated Tags Category
Barbarossa 1: "Holy Roman Emperor" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Barbarossa Walkthroughs
Barbarossa 1:

Excerpt from this article:

"When you start the scenario, you already will have a castle, so you will have a chance to defend if you are attacked in the start. Immediately wall in the 2 shallows to the South-East & North-East, and the bridges to the North-West & South-West. Train more villagers, and build a stable and train knights, along with building a market. While the market is being built, march your light cavalry North along the East bank of the North-Eastern river on the map."

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Barbarossa 2: "Henry the Lion" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Barbarossa Walkthroughs
Barbarossa 2:

Excerpt from this article:

"When you start the scenario, send 1/2 of your knights to Bavaria and the other 1/2 to Saxony. Train men at arms at one of your barracks and research long swordsman at the other. Every time a new infantry unit is trained, move him to the Westernmost shallows in Bavaria and the 2 gaps in the trees near Saxony. Those are the easiest ways for Poland to enter your allies' cities, and if you seal the route, your allies will be relatively safe."

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Barbarossa 3: "Pope and Antipope" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Barbarossa Walkthroughs
Barbarossa 3:

Excerpt from this article:

"Immediately when you start, trade wood for 300 gold at your market. Then research redemption at the monastery. Move all of your land units East, and you will find Crema. Convert the nearest buildings(2 houses and a market), and use 1/2 of your troops to defend against a counter-attack. Order the rest of your troops to move South, and you will encounter troops and villagers(the troops being beside military buildings and the villagers being beside the mill and lumber camp."

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Barbarossa 4: "The Lombard League" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Barbarossa Walkthroughs
Barbarossa 4:

Excerpt from this article:

"When the scenario starts, immediately board all of your units onto your transport ships. Sail your ships North along the river, as you must give up your fort, the enemy troops are far to numerous for you to fight. Cross a shallows, and you will find possess a navy consisting of 4 war galleys, 2 fire ships, 6 fishing ships, and 4 transport ships, with 5 knights, 2 scout cavalry, 3 teutonic knights, 5 villagers, and 5 onagers loaded on the transport ships."

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Barbarossa 5: "Barbarossa's March" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Barbarossa Walkthroughs
Barbarossa 5:

Excerpt from this article:

"Move one of your siege onagers South-West, until it spots an enemy galleon. Order it to destroy the ship, it will sink it very quickly. Cross the shallows with your pikemen, and soon you will reach a gaia farm and house. Suddenly 4 Saracen Navy mamelukes will appear beside the house any will attack your lightly armed infantry units. Quickly move up to them and kill them."

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Barbarossa 6: "The Emperor Sleeping" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Barbarossa Walkthroughs
Barbarossa 6:

Excerpt from this article:

"In the 1st 10 minutes of the scenario you will need to do several things in a small amount amount of time(10 minutes), so set your game speed to "slow"(of you do not have it set there already). Build a seige workshop and research bombard cannon. When the technology is researched, build 2 bombard cannons and take them(with 1 paladin and 2 pikemen) far East to the cliff that holds all of Damascus' houses."

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Genghis Khan 1: "Crucible" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Genghis Khan Walkthroughs
Genghis Khan 1:

Excerpt from this article:

"After Genghis Khan orders you to unite all of the Mongol tribes (except the Kara-Khitai) and gives you 4 Light Cavalry and 4 Cavalry Archers, select them and right click directly above the flag in the Uighur village. Doing this will take the units to the village, while staying away from the Kara-Khitai. When you get to the village, the Uighurs will say that if you kill Ornlu the Wolf, they will join you."

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Genghis Khan 2: "A Life of Revenge" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Genghis Khan Walkthroughs
Genghis Khan 2:

Excerpt from this article:

"A minute or so after the game starts, a Light Cavalry will join you and say that there is a Tayichi'ud village North-West of your starting point. Move North-West, and you will encounter the Tayichi'ud village the Light Cavalry said of. Whatever you do, do not destroy anything except the Cavalry Archers guarding the village. When you kill the Cavalry Archers, all of the Tayichi'ud units and buildings will join you, giving you 1 Town Center, 7 Yurts(Houses), 1 Barracks, and 7 Villagers."

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Genghis Khan 3: "Into China" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Genghis Khan Walkthroughs
Genghis Khan 3:

Excerpt from this article:

"Move your starting units south-east, until you reach a river, and move down the river in the eastern direction, and you will find a transport. Get your troops across the river onto an island. Move south down the small island and destroy the blue militia, and if they pose a threat, the blue crossbowmen. You will find a mangonel, 6 villagers, and 1 battering ram."

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Genghis Khan 4: "The Horde Rides West" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Genghis Khan Walkthroughs
Genghis Khan 4:

Excerpt from this article:

"In the North, order all of your military units to move west until they find 2 Merkid Cavalry Archers. When you kill them, the Merkids will give you all of their buildings, which includes 6 Yurts(Houses), 1 Mill, 1 Market, 1 Archery Range, and 1 Mining Camp. Because they gave you all of their possessions, the Merkids will be defeated."

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Genghis Khan 5: "The Promise" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Genghis Khan Walkthroughs
Genghis Khan 5:

Excerpt from this article:

"When you start the game, your villagers already are working, so make more villagers, as you have very little villagers. Move one Mangudai South on the cliff West of you, and you will get a Scout Cavalry. There will be a new objective, to build 3 Castles in the flagged area West of your village, and withstand the Bohemian assualt. Order 2 of your villagers to build a stone wall inbetween the cliff pass South East of you, closing the route the Polish can enter your village."

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Genghis Khan 6: "Pax Mongolia" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Genghis Khan Walkthroughs
Genghis Khan 6:

Excerpt from this article:

"Since you already have a 'city', you don't need to build up very much. The Hungarians will attack right from the start, so you need to send your Light Cavalry and 4 Mangudais to the attacking Hungarian 'army', while all of your Villagers build stone walls directly in front of the 2nd line of palisade walls. Connect these walls, and seal yourself in by building a wall from the patch of trees and river(South-West)."

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Joan of Arc 1: "An Unlikely Messiah" (click for details...) Wild1234 12-06-1999 AoK Campaigns, Joan of Arc Walkthroughs
Joan of Arc 1:

Excerpt from this article:

"When you first start, you will see Joan the Maid standing inside a yellow camp. After that, 2 mounted soldiers will come up to you, first Bertrand and then followed by De Metz. After they have talked with you, you should take your 3 units, and walk to the gate of the camp. Along the way to the gate, you will get 4 men at arms and 4 crossbowmen to join your force. When you leave the camp, the gate guards will talk to you for a moment, as will the scout a little to the left."

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Joan of Arc 2: "The Maid of Orleans" (click for details...) Wild1234 12-08-1999 AoK Campaigns, Joan of Arc Walkthroughs
Joan of Arc 2:

Excerpt from this article:

"When you start, you will have a small band of soldiers, and Joan of Arc. First you should walk your soldiers over to the monastery, and separate the mounted units from your swordsmen, and you light cavalry (we don't want him to die). Keep following the train until you find a small hill, halt your units at the top of it, and slowly advance them until you see some light cavalry. Attack them with a unit, but retreat it back to the hill as soon as the enemy cavalry starts to chase you."

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Joan of Arc 3: "The Cleansing of the Loire" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Joan of Arc Walkthroughs
Joan of Arc 3:

Excerpt from this article:

"Move your units to the flag West of you, and you will find 2 transport ships and 2 demolition ships. Load your units into the transport ships, and move directly across the river. If you encounter any aggressive war ships, attack them with your demolition ships. Unload your units, and scout around until you find a patch of gold. Build a town center beside the patch, and build a palisade wall around your "town", using choke points."

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Joan of Arc 4: "The Rising" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Joan of Arc Walkthroughs
Joan of Arc 4:

Excerpt from this article:

"Travel East along the road you are currently on, until you find the British Guard. They are comprised of 1 scout cavalry, 6 crossbowmen, and 9 men at arms(there are also 3 pavilions). Attack the army with your knights, hero joan, crossbowmen, and men at arms. Move your scout cavalry far away from the battle, they are very weak and will get killed easily. Situate your monks just behind your army, and heal the wounded units. When the army is destroyed, the British Guard will be defeated."

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Joan of Arc 5: "The Siege of Paris" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Joan of Arc Walkthroughs
Joan of Arc 5:

Excerpt from this article:

"Group your army together, and move West along the edge of the map. Do not follow the road, it will lead you to the British city, and if you enter through there, you will have to go through the whole length of the city to reach the villagers. Keep moving West, and you will encounter some British buildings and farms. Ignore them, attacking will waste time and will get the attention of the Britons, and they may attack."

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Joan of Arc 6: "A Perfect Martyr" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Joan of Arc Walkthroughs
Joan of Arc 6:

Excerpt from this article:

"Move your trade cart and hero Guy Josselyne through the path in the forest. Cross the shallows, and you soon will find the French army and will have completed one objective. The army is made up of 16 arbalests, 8 champions, 8 light cavalry, 6 paladins, 2 trebuchets, hero La Hire, and hero Constable Richemont. Move across the shallows West of your army, and you will find the French artillery and will have completed another objective."

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Saladin 1: "An Arabian Knight" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Saladin Walkthroughs
Saladin 1:

Excerpt from this article:

"Right when you start the scenario, you will be attacked. The Western Frankish units which will attack you will be 8 Men at Arms and 1 Knight. Because it is a small warring party, you should kill them quite easily, attacking the Knight with Camels and the Men at Arms with the other units in your army. Move East to find the river, and follow it, moving South. Soon you should encounter an Egyptian mill."

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Saladin 2: "Lord of Arabia" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Saladin Walkthroughs
Saladin 2:

Excerpt from this article:

"When you start up, wall in you village, using choke points. Train more villagers, and line your walls with towers, 2 per large section. Also, Build towers along the shore, as you will be attacked from the sea by Reynalds' Pirates. Because Towers have a bonus attack against Ships, they are vital in holding your land in the beginning of the scenario. Build a dock and 2 Galleys, and advance to the Castle Age."

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Saladin 3: "The Horns of Hattin" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Saladin Walkthroughs
Saladin 3:

Excerpt from this article:

"Order your Villagers to kill your sheep, and train more, ordering them to gather the 2 other resources. At the start of the scenario, a Mining Camp will appear West of your city, so you may mine gold there. Add 2 more layers of Palisade Walls to your existing walls. Advance to the Castle Age, and during the time you are advancing, stockpile as much Wood as you can."

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Saladin 4: "The Siege of Jerusalem" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Saladin Walkthroughs
Saladin 4:

Excerpt from this article:

"You should order 3 of your villagers to build your Town Center near the nearby Gold and trees. Order the other villager to build a wall, starting from a bit north of some Stone, (which is north of your starting point), South-West(until you reach a hill), and then build the wall across to the cliff near your starting point. Just close the gap between the cliff and the trees, and you are 'sealed'."

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Saladin 5: "Jihad!" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Saladin Walkthroughs
Saladin 5:

Excerpt from this article:

"Although the 1st attack will be 13 minutes into the game, you need to build up an army, as there will be many attacks following the 1st one. Order your fishing ships to fish deep sea fish(do not fish shore fish, as they gather slower than deep sea fish). Train more villagers, and order them to gather resources. When you have enough stone, build a Castle on the Eastern corner of your city. In order for it to fit, destroy one of your houses."

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Saladin 6: "The Lion and the Demon" (click for details...) Socvazius 08-17-2000 AoK Campaigns, Saladin Walkthroughs
Saladin 6:

Excerpt from this article:

"It is best to change your game speed to slow (if you haven't already), because you will have to do a very large amount of things in a very short amount of time. Separate your villagers near your town center into 3 equal groups, and order them to build 2 layers of stone walls, sealing the 3 cliff openings outside your city, which your watch towers are just outside of. Build a gate in one of the walls, so you can move units out. Although there are 2 openings on both sides of the cliff (one in between trees and the coast, and one between cliffs and the coast), do not seal them, yet."

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El Cid 1: "Brother Against Brother" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, El Cid Walkthroughs
El Cid 1:

Excerpt from this article:

"The walkthrough to the first El Cid scenario!"

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El Cid 2: "Enemy of My Enemy" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, El Cid Walkthroughs
El Cid 2:

Excerpt from this article:

"The walkthrough to the second El Cid scenario!"

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El Cid 3: "Exile of the Cid" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, El Cid Walkthroughs
El Cid 3:

Excerpt from this article:

"The walkthrough to the third El Cid scenario!"

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El Cid 4: "Black Guards" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, El Cid Walkthroughs
El Cid 4:

Excerpt from this article:

"The walkthrough to the fourth El Cid scenario!"

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El Cid 5: "King of Valencia" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, El Cid Walkthroughs
El Cid 5:

Excerpt from this article:

"The walkthrough to the fifth El Cid scenario!"

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El Cid 6: "Reconquista" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, El Cid Walkthroughs
El Cid 6:

Excerpt from this article:

"The walkthrough to the sixth El Cid scenario!"

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Battles of the Conquerors 3: "Hastings, 1066" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, Battles of the Conquerors Walkthroughs
Battles of the Conquerors 3:

Excerpt from this article:

"The walkthrough to the Battle of Hastings scenario!"

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Battles of the Conquerors 4: "Manzikert, 1071" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, Battles of the Conquerors Walkthroughs
Battles of the Conquerors 4:

Excerpt from this article:

"The walkthrough to the Battle of Manzikert scenario!"

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Battles of the Conquerors 7: "Kyoto, 1582" (click for details...) CanOfSpam 07-05-2016 Conquerors Campaigns, Battles of the Conquerors Walkthroughs
Battles of the Conquerors 7:

Excerpt from this article:

"The walkthrough to the Battle of Kyoto scenario!"

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Attila the Hun 1: "The Scourge of God" (click for details...) Cataphractos 07-05-2016 Conquerors Campaigns, Attila the Hun Walkthroughs
Attila the Hun 1:

Excerpt from this article:

"This is the first campaign in the Conquerors expansion, and as such it's important to note that your population limit varies throughout the campaign. In this scenario, the limit is 125 units: 50 units higher than in the original Age of Kings game! (Or for that matter, the first scenario in the Montezuma campaign, featured in the demo.) Also, since you play as the Huns, your "available housing" is automatically set to this limit, without the need to waste time and timber on Houses. With that said, let's saddle up for the Fifth Century!"

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Attila the Hun 2: "The Great Ride" (click for details...) Cataphractos 07-05-2016 Conquerors Campaigns, Attila the Hun Walkthroughs
Attila the Hun 2:

Excerpt from this article:

"Your population in this scenario is a mere 75 units. Fortunately, only two of your enemies will put up any resistance, and neither of them is very aggressive."

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Attila the Hun 3: "The Walls of Constantinople" (click for details...) Cataphractos 07-05-2016 Conquerors Campaigns, Attila the Hun Walkthroughs
Attila the Hun 3:

Excerpt from this article:

"This scenario is more about resource management than anything else, especially since you can't build Markets. Don't be afraid to re-task your Villagers, and keep your eyes on the 10,000-gold prize."

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Attila the Hun 4: "A Barbarian Betrothal" (click for details...) Cataphractos 07-05-2016 Conquerors Campaigns, Attila the Hun Walkthroughs
Attila the Hun 4:

Excerpt from this article:

"Fun Fact! The relationships between Attila, Aetius, and the Burgundian king Gunther, were a bit more complicated than presented here. For example, Aetius actually hired Attila to defeat the Burgundians in the 430s -- a war which, over a thousand years later, comes down to us as the Nibelungenlied -- then Aetius hired the Burgundians to settle the Rhone valley during the 440s. When Attila declared war on Aetius in 450, only half the Burgundians remained in Roman employ, while the other half apparently saw the Huns as the lesser of two evils."

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Attila the Hun 5: "The Catalaunian Fields" (click for details...) Cataphractos 07-05-2016 Conquerors Campaigns, Attila the Hun Walkthroughs
Attila the Hun 5:

Excerpt from this article:

"Also known as the Battle of Chalons, this was the Roman Empire's last hurrah. While the empire itself staggered along for another 25 years, its military was utterly and permanently obliterated. Accomplishing this will be your task."

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Attila the Hun 6: "The Fall of Rome" (click for details...) Cataphractos 07-05-2016 Conquerors Campaigns, Attila the Hun Walkthroughs
Attila the Hun 6:

Excerpt from this article:

"Rome, of course, will not be falling in this final scenario. But "The Fall of Aquileia, Milan, Padua, and Verona" just doesn't have the same ring to it."

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