Attila the Hun 6: "The Fall of Rome"

Article written by Cataphractos
Published on 07-04-2016; updated on 07-05-2016
Tags: Conquerors Campaigns, Attila the Hun


Civilizations: Huns (you -- Huns), Aquileia (enemy -- Celts), Milan (enemy -- Teutons), Padua (enemy -- Britons), Rome (ally -- Byzantines), Verona (enemy -- Franks)

Starting Units: 7 Villagers, 4 Trebuchets, 6 Heavy Cavalry Archers, 8 Tarkans

Starting Buildings: Castle, Town Center, two Mining Camps

Starting Resources: 1,600 food, 2,400 wood, 1,200 gold, 1,000 stone

Starting Age: Imperial Age

Heroes: Attila the Hun

Most Useful Units: Elite Tarkan, Trebuchet

Most Useful Technologies: Atheism, Conscription

Introduction

Rome, of course, will not be falling in this final scenario. But "The Fall of Aquileia, Milan, Padua, and Verona" just doesn't have the same ring to it.

Back In the Saddle Again

Attila has returned, and it's about time, too! Send him and your combat units southeast to Padua, which will waste no time starting a Wonder. If you immediately upgrade to Elite Tarkans, there should be enough hit points spread throughout the group to stand up against Padua's Longbowmen and Long Swordsmen. Attack their Onagers with your Elite Tarkans, and their Petards with your Heavy Cavalry Archers. Once you've smashed through the Gates and Guard Towers, knocked down all their buildings in the western half of the city (including a Town Center), and destroyed their Wonder, go back home. They have another Town Center in Verona anyway, so sacking the rest of the city won't do you any good...yet.

While you're attacking Padua, build up your town and your Villager count. The boars and trees around your Town Center should provide you with food and wood for this first phase, while the Mining Camps to your northeast and southwest only need a single Watch Tower each to provide you with safe sources of gold and stone. Garrison your troops in your Castle to heal, while researching the technologies to improve them, along with Atheism to postpone an Aquileian victory.

That's right, Aquileia is building a Wonder too, and their Scorpion-Pikeman-Cavalier combo will make short work of your army if it isn't fully healed and upgraded. Add enough Elite Tarkans for a total of 20 mounted units, and another Trebuchet if you lost one at Padua, but keep Attila in the Castle. Send the rest of the horde east to destroy Aquileia's Guard Towers and Wonder, then pull back to the Castle again, to obliterate your pursuers with a hail of flaming arrows.

In Fair Verona, Where We Lay Our Scene

You'll have a few minutes to breathe before Milan and Verona try their hand at a Wonder victory. Take your army and your boar-hunters to a forest, south of your gold mines near a gap in the mountains. Depending on the stone in your stockpile, the Villagers can build either a second Castle or a line of Watch Towers; the army will defend them from Milan's Paladins, Champions, Crossbowmen and Siege Onagers. There are also a few more boars on the hills just east of your gold mines, so ordering those Villagers to put up a Mill and resume their hunting would be a good idea.

Verona and Milan will start their Wonders at about the same time, but Milan is both closer and easier to bring down. (Especially since most of its troops just killed themselves charging your defenses.) A "small" army of 20 Hussars, 20 Heavy Cavalry Archers, four Trebuchets, and two Monks will not only destroy the Wonder, but the rest of Milan as well. Just keep your men away from the coast, where Milanese ships are on patrol, and from Bombard Towers, the presence of which is never adequately explained.

The city of Verona actually has less in the way of static defenses -- only one Castle, and no Bombard Towers -- but its huge army of Paladins, Elite Throwing Axemen, and Crossbowmen will turn your 40 horsemen into a red stain on the grass. You can train a few dozen Halberdiers to knock out the Paladins, though they're likely to be slaughtered by axes and crossbow bolts. Or you can train a few dozen Elite Tarkans, although this is an expensive proposition. My preferred tactic, however, is to remember that I'm playing the Huns, and bury the enemy in an avalanche of horseflesh. 40 to 45 Hussars, an equal number of Heavy Cavalry Archers, six or seven Trebuchets, and two or three Monks can meet the challenge of Verona. Clear out the city, and prepare for the final phase of the scenario.

Wanton Bloodshed

Once healed, your survivors at Verona will be enough to put Padua out of its misery. Be sure to search the area between Aquileia and Padua for an Aquileian Barracks and Siege Workshop, which otherwise will be an unnecessary source of grief. Heal, repair, and reinforce before moving on to Aquileia -- gee, they really like sticking Sea Walls in this campaign -- and defeat them before they can raise yet another Wonder. Since their defenses were weakened by your earlier attacks, the Aquileians will be much less fearsome than they were at first.

During the carnage, the city of Rome will request a one-on-one meeting between Attila and the Pope. Let the hero out of his Castle and take him to Rome, in the southern corner of the map. Don't worry about providing him with bodyguards, since the scenario ends once Attila is next to Pope Leo.

Fun Fact! The woman Attila married in place of Honoria...and in whose arms he happened to die, under the most humiliating and demoralizing circumstances possible for a barbarian warlord...was a Burgundian princess by the name of Ildico. Four years later, after Aetius had conveniently been killed by his emperor, whose own murder then triggered a Roman civil war -- the Burgundians united, declared independence from the disintegrating empires of both the Romans and the Huns, and drove the Romans out of Gaul altogether. They would rule Gaul unopposed until their conquest by the Franks...a conquest they still resented almost a thousand years later, in the days of Joan of Arc.


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