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Mod Packs » Age of Vampires - Bloodreign in Transylvania

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Age of Vampires - Bloodreign in Transylvania

Author File Description
Khan Ivayl
File Details
Version: The Conquerors 1.0c
Screenshot:
This mod pack uses Agamemnon's skeleton mod, dark_blade's bats mod and ROR_Sir_Williams dragon mod. Detailed credits are provided!

Currently Age of Vampires is a complete conversion, portraying a fantasy world inspired by Slavic mythology, Hungarian and Romanian history and Victorian age horror literature. Offers 8 mythical factions with 3 distinct building sets, several unique units, techs and buildings.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Khan Ivayl
File Author
Everyone is free to make campaigns or scenarios with Age of Vampires, if you use graphics or sounds for own mod-projects make sure to appropriately reference the original author. You'll find a list provided with the mod crediting each graphic, sound etc. to its original creator.
Mash
(id: Mashek)
Staff
Official Reviewer
Rating
4.8
Breakdown
Usefulness/Novelty5.0
Quality/Instructions4.5
When I first reviewed this mod pack, 'Age of Vampires' featured only two playable civilisations: the Dracul Clan and Vrkolak. There were however a number of glaring issues, which included limited usefulness and some disparages in quality, of which I felt restricted the mod pack from being a complete package for scenario designers to use.

Khan Ivayl has since updated the mod to include not only the requested third civilisation to compliment the other two, but a whole three other civilisations. That's five in all. This includes the original Dracul Clan and Vrkolak, while the new additions certainly add to the horror twist in the Bathory Clan, Transylvanians and the Van Hellsing Guild. The mod pack is in my belief vastly more complete than its predecessor, and more polished too. This updated review reflects the new additions.

NOVELTY/USEFULNESS: Your first impressions of this modification is just how creative and original it is, despite being based on some well-known legends and myths. Indeed it is rather impressive from an aesthetic point of view, and very creative too. It is certainly the first of its kind here at the Blacksmith and by far the creepiest. The author has given great attention to detail to the new unit and building conversions, which reflect the macabre atmosphere central to the modification. It certainly gives designers a suitable platform from which to design scenarios with a horror twist. While three of the five civilisations share the same building set (with exceptions to the unique wonders, of course), you can't help but enjoy the terrible and violent look. Bloody exteriors are decorated in the spiked edifices of impaled villagers and headless corpses, while blood seeps from window sills and dead trees adorn the outer terraces with threatening posture. It has made the cruel tales of Vlad Dracula and Elizabeth Bathory a lot of fun to play with. Houses for these civilisation have also been converted into tombstones, which makes a lot of sense when you're training ghosts and skeleton warriors to line up for battle alongside your human slaves. Those playing as the Dracul Clan or Vrkolak can thus expect to train units such as ghosts, demons, evil female spirits (otherwise known as the Samodiva), witches, vampire lords or werewolves, while the Bathory Clan can recruit dragons and wait for it... a carriage pulled by tormented slave girls. There are also vastly more supernatural units to play with than before, and you can expect to see units such as vampiric cavalry, headless horsemen, and an evil horse with a black body and red eyes which replaces the wild horse in the Gaia section. Meanwhile, the two human factions (representing the Transylvanians and Van Hellsing Guild) resemble a very Eastern European look and feel, and in turn are able to recruit Witch Hunters and Vampire Slayers respectively, to combat the undead plague. Each civilisation plays differently according to its mythological strengths and weaknesses, while there is also some cool new technology (and if not downright creepy) such as Virgin Sacrifice, which enables you to recruit maids for the purpose of ritual slaughter. Be prepared to creep out at the sight of your villagers cutting down a helpless maiden and butchering her body for meat, much as you would to sheep or turkey. I feel I could continue on and on, but before I finish I feel special mention must go to the new brown and black player colours replacing orange and purple, and the new ages. Lastly, I appreciated the author's decision to include new terrain for the map editor, which complements the dark look and feel of the mod with mud, dead forest and much more. I did however wonder about the decision to make certain terrain selections uniform, for example water 1 to 3 being of the same dark water mix. It would have been more useful to allow for some of the vanilla terrain for design purposes, but alas I'm also very picky. 5.0

QUALITY/INSTRUCTIONS: Firstly, the author has included the modification in a custom installer, which makes it easy to install (or uninstall) with just the click of a few buttons. There are also plenty of instructions in the zip file itself, as well as useful tips on the strengths and weaknesses of the new civilisations. The author has also chosen to include some notes about each of the five civilisations in the history section of the main menu. Aside from some spelling mistakes, there can be no complaint here. The main menu also received a welcome face lift, however I did find it too dark for my liking and it was quite often very tricky trying to find the buttons for selection, but otherwise it's nothing that affects the mod too much. That said, I'm overall very impressed with the level of quality across the board. It really looks and feels like a dark supernatural modification. Just a couple things, the fat man's anchoring appears to be a little off from when he idles and moves. The Samodiva also disappears upon death without any further graphic, which just looks odd. Perhaps this can be rectified with a simple cloud graphic and sound effect? 4.5

CONCLUSION: 'Age of Vampires' by Khan Ivayl is vastly more improved and polished since its original release. It is also very innovative with its new unit, building and technological choices, making it a very fun mod to work with. That said, the quality of the mod pack is much closer to a complete package, but I believe after a final update and polish the mod would be much closer to perfection.

In a sentence - Be prepared to become enthralled in the gruesome backdrop of the unending war between the mortal and immortal, of man vs the supernatural.

In closing - A must download.

[Edited on 08/07/15 @ 12:49 AM]

Enneathan This mod lacks user patch Integration which makes me sad.
Khan Ivayl
File Author
That's exactly among the things I am working on these days, so expect better in the future ;)
Enneathan I ran user patch 1.4 and it worked with Age of Vampires, forget my last post, it was because with user patch 1.3 it didn't work but now it does I don't know why D:
Tennousu Madara Need help please.If I purchase the game on Steam, where should I browse when the installer ask me?
Mahazona This mod is for the original non steam version so it wont work with it.
Bala Arizalu O yeah, New Update :D
Valacian Is it possible for you to make a Steam version? I loved using this Mod Pack on the original, but with a new laptop, it would be nice to have it back on my steam version.
Khan Ivayl
File Author
I wouldn't like to let a fan down :), but I will be honest that I don't see myself returning to the modding business to soon... Is the old game dying though? It would seem like I should do something to safe the mod's availability, but does anyone have an experience with translating your work to the HD game?
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HGDL v0.8.2

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Rating
4.8
Breakdown
Usefulness/Novelty4.9
Quality/Instructions4.6
Statistics
Downloads:9,103
Favorites: [Who?]14
Size:111.94 MB
Added:12/02/10
Updated:07/21/23