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AI Files » UnfairSteel 6.3

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UnfairSteel 6.3

Author File Description
File Details
Version: The Conquerors 1.0c
UnfairSteel AI

Takes full advantage of the 1.1 Patch features

Plays multiple strategies depending on map/civ

If you want to contribute to the development of this script, just comment and say what can be improved, what you like about it, etc...

Plays all maps, Plays all pop caps >= 150 but prefers pop caps >= 200

1.9- much more steady and reliable, making it better 60% of the time but less extreme that other 40%
1.9b- flush improved
2.0- Krush much improved
2.0b- Boar hunting better and huns faster with 1.1 patch
2.1- much more consistantly faster with the 1.1 patch
2.2- just lots of improvements. in all areas
2.3- Much better now in all areas of the game, lategame and early
-Aztec mush added and far betting resource management in the dark age for UP
2.5- Mush bug fixed and huge improvements in the way it finishes off enemies with UP and eco management improved for dark age using UP
2.5a- only improvements for 1.1 patch
-Very important bug fix, sorry!
2.6a- tons of bug fixes, if you have noticed a poor performance in the last 3 updates it's because of multiple bugs now fixed
2.7- Various UPgrades
2.8- Utilises UP-gather-inside and should perform better in imperial age now
2.9- Multiple improvements over all areas of it's game
3.0- Rushing should be noticeably improved
3.1- Minor farming bug fixed
3.2- Very big update, there should be a noticable all-round improvement.
3.3- now plays all maps
3.4- Now plays AoFE and a bug has been fixed
3.5- Various UP and AOFE improvements
3.6- Incan civ won't bug
3.7- No longer gives an error for 1.0c and should take down castles more efficiently
3.8- Some micro stuff added, also should buy wood when the map runs out of wood
3.9- Lot of bugs have been fixed
4.0- Even more bug fixes now the AI is as strong as ever
4.1- A LOT of stuff added but most of it I have forgotten exactly what
4.2- Gotcha spam removed
4.5- Way more better in human vs AI games and stuff due to newfound common sense :D
4.6- fixed a bug again lol
4.9- Smarter and better at countering is some situations
5.0- This update focuses on some civ specific weaknesses and is very strong in 4v4
5.2- Ok improved decision making in all areas and is a better sport.
5.3- Hopefully harder to lame (which is really unfair on AIs so don't do it) and probably better at handling enemy castles
5.7- largest update yet, so much has been done I can't remember it all
5.8- fixed mixed map bug and improved coordination
5.9- Better booming and micro
6.0- Stronger defensive booming setup and faster imp times
6.1- Some finetuning

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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
AGT_Ishan I'll help you playtest it.Mail beta versions to my id.You already know it.
File Author
Thanks Ishan, I'll mail you the next version before uploading it if you like
File Author
sorry to anyone who got an error for UnfairSteel 2.7, it has been fixed
Promiskuitiv This is definitely a strong AI which can play with every civ and i can only recommend everyone to download and play with it (only tested with the userpatch enabled for now).
File Author
Thanks Promiskuitiv
File Author
Now UnfairSteel can play water maps as well as land maps! Enjoy.
File Author
Now UnfairSteel can play Age of Forgotten Empires as well as AoC
LinuxMan Very good job! I think this is the best AI I've seen yet on here. Beats the default AI hands down on hardest.
File Author
Thanks LinuxMan! I must admit though that beating the standard AI on any difficulty is actually considered quite easy within the scripting community. I'm glad you like it :)
Snick108 hello

Files: Up Start

Ligne: 749 err2005: invalid identifier: up-filter-include

(up-filter-include -1 -1 -1 -1)
(up-filter-exclude -1 -1 -1 -1)
(up-filter-range -1 -1 -1 4)

here is my problem
thank you for helping me
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