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Campaigns » [AoFE] The Most Serene Republic of Venice
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[AoFE] The Most Serene Republic of Venice
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Author |
File Description |
theflowdiskord |
Posted on 02/24/14 @ 12:13 PM
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Build and Destroy |
Number of scenarios: |
6 |
Probably a few mistakes and no story, might do that later. for now check it out.
Administrator's note: This file requires the Age of Forgotten Empires modpack, which is available here. |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Sayyed Hassaan |
Posted on 06/26/15 @ 01:35 PM
Can you post some more campaign about middle ages. Thank you. |
GranCalabaza |
Posted on 07/30/16 @ 05:39 AM
Unfortunately there are some bugs. The first scenario with the hunnic puzzle is strange; I don't really remember how I managed to get to the higher point without being detected (I played that campaign a few years ago). I think that puzzle gets annoying with the time and is out of context.
The second scenario is not bad, though in the instruction you just said that I should build docks on each location. But I had to destroy other buildings to claim alliance with those nations.
The third scenario is quite strange, too. You did not write where the transport ships are coming. Also you said there will be only six ships, but there were more (maybe you meant six pairs of ships). Not all transpot ships actually got to the other coast side, and some didn't disembark people there. Also I found the transport ships with the units useless over the course of time, because I already had a large army fighting against yellow and green. Regarding the gold, I actually destroyed everything on the map, but the campaign didn't want to end. In the instruction you stated, that there should be 10000 gold collected through raids. Actually I should had 10000 overall of gold to win this campaign. I had about 4500 gold and cheated with "Robin Hood", and I won this campaign.
Finally, the English used in this campaign is overall understandable, but sometimes unclear. I think this campaign was made in haste; you let out some important notices. There was not enough story, too. Many people won't understand many things. For example, why Venice fought in the Adriatic. Why did they needed Rakusa and other provinces. What era represent the separate scenarios many people will question. Though I really liked the graphic design. [Edited on 07/30/16 @ 04:48 PM]
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The_Honest_Rater |
Posted on 12/17/17 @ 10:54 AM
I wanted to post a review on this because nobody has yet, and it is actually a very good campaign.
Playability: 4
I found it very playable (though it may be a little challenging for newer players: like the 2nd level for example). But I enjoyed the challenges. The objectives are usually clear and simple without any tricks (which I have noticed in some of the other campaigns that have even higher ratings). However, one thing that I thought could use some improvement is the first level's objectives: they seemed a little unspecific at times, and I got caught at reaching the final destination while neglecting to bring in one of the woman maids with me (she was still far back toward the safety of the beginning of the map).
Balance: 5
The balance was good. And I love that there are a mix of different kinds of levels.
Creativity: 5
I'm going to have to give this a 5, because I see a lot of creatively designed maps to accommodate history. I love that your levels include some where your objectives are more specific than simply annihilating your enemies. Like when you have to build docks in your enemy's bases, or collect 10,000 gold through raiding. Well done!
Map Design: 5
Your maps have been designed really well, and they have their share of eye candy, without interfering with the playability of the game. Good job.
Story/Instructions: 2
this was the real weak point of the campaign, because there are no instructions. While it does avoid the other extreme of having too long of instructions, a campaign really needs to have something. It would make things significantly more interesting if you had a paragraph that described the history one goes through as they play your games.
Additional Comments: Good job and I hope to see another campaign. There is something that I need to post however, is that this campaign shuts down on me when I try to play it in the HD Rise of the Rajas expansion
[Edited on 12/28/17 @ 06:23 PM]
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HGDL v0.8.2 |
Rating |
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4.2 | Breakdown |
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Playability | 4.0 | Balance | 5.0 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 2.0 |
Statistics |
Downloads: | 1,455 |
Favorites: [] | 1 |
Size: | 888.98 KB |
Added: | 02/24/14 |
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