Rasher (id: Angel Rasher)
Official Reviewer |
Posted on 09/22/00 @ 12:00 AM
Well, I cannot really write much about this scenario, as it is one of shortest I have ever played. I beat it in about ten minutes, although I must say that it was quite fun. You play the role of William the Conqueror, (I will explain a rather odd thing later) and you learn that your town is about to come under siege. You must escape from the city, and search for Guy Josselyne to help your city. The opening sequence is unique, and it proves that the author knows a lot about triggers. It was well-thought out, and the part which requires you to steal a mule from the Mill is very nicely done. In fact, the whole scenario is pretty good in most areas. Unfortunately, the bad part is the shortness of this scenario. After you escape from your town, you must simply run past some enemy archers until you reach Guy Josselyne. Once there, you must simply wait for the enemy to be defeated. All told, I did it on my first try in about ten minutes... if this scenario was longer, it would be a very good one. As it is, it is still not bad, but that is the reason that Playability was knocked down. The Story could have used a lot of work as well. It was short, and there was no bitmap at all. Another strange thing that I picked up on was that while this scenario is supposedly about William the Conqueror, it takes place about 200 years after his death. Come on! Even if this scenario is not historically accurate, it should at least take place in the main characters lifetime. The Map Design is very good, and the terrain, villages, cities, towns, and rivers are all brought to life with good flair. I am sorry that this review is so short, but what else can you say about a scenario that takes less than ten minutes to beat? If you are looking for a quick, fun play, this should be a pretty good choice, and it definitely shows a lot of potential. |