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Downloads Home » Mod Packs » Crucified man(cross) - AOK HD Version

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Crucified man(cross) - AOK HD Version

Author File Description
rakovsky
File Details
Version: Age of Empires II (2013)
Screenshot:
Mod Name:
Crucified man(cross) - AOK HD Version

Original Mod Designer:
Roman General 4238

Mod Converted to AOKHD Format by:
Rakovsky

Conversion Date: 11/12/20
AOE2 Version:
AOK HD (2013) on Steam

ROMAN GENERAL 4238'S ORIGINAL SUMMARY:

This mod replaces the large pavilion with a villager on a cross. It goes well with RaW.

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RAKOVSKY'S CONVERSION NOTES:

In 2001, Roman General 4238 designed the "Crucified man(cross)" Mod for the original CD
version of AOK. (http://aok.heavengames.com/blacksmith/showfile.php?fileid=5195)
For my conversion process, I used Vardamir's Genie Converter to convert the Mod's AKX file
to work on AOK:HD on Steam. I am providing this Mod conversion as a courtesy to Heaven Games' other users.

I made the conversion because this Mod would greatly improve John_G's "ACSC07 Jesus in Gethsemane" scenario in the Blacksmith. I added the Cross units to that Scenario and then submitted the Modded Scenario as "Jesus in Gethsemane Version 2".

This converted Mod should work even with the AOK HD's DLCs turned on, but it has not been tested for the Original CD or the Definitive Edition.

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Installation

Copy the entire folder, which is named "Cross-AOKHD" and is found in the downloaded .Zip file, and paste that folder directly in your Steam\steamapps\common\Age2HD\mods folder.
This is the same directory path where any other mods that you've subscribed to on STEAM can be found, and so you will be placing your "Cross-AOKHD" folder right next to it. It should then show up as an "unpublished" Mod.

In order to use the Mod's units, open your Map/Scenario Editor and go to Objects in your title bar menu. Pick the Player whom the cross unit will belong to and then pick the highest-listed "pavillion" unit, and it should show up as the cross.

More specifically, there are three pavilion objects listed in a row in the Editor's "Objects > Other" menu. I don't remember for certain if the Cross unit is always switched with the highest pavilion listed. You might need to try the other two pavilion objects listed. When I use the Designer's original AOE2 (CD) version of this Mod, the Cross unit switches with the third (ie. bottom) Pavilion object in the list.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Mahazona I like it,we really need more objects like this.
rakovsky
File Author
Thanks.

I am curious which of the three pavilion objects in the Editor's "Objects > Other" list switch as the "cross" for you.

I wrote that in the HD Steam version, it is the 1st Pavilion listed, but when I tried the original AOE2 Mod, the Pavilion that switches to the cross is the third one in the list.

[Edited on 02/17/21 @ 01:25 PM]


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Statistics
Downloads:56
Favorites: [Who?]0
Size:19.73 KB
Added:11/12/20