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Downloads Home » Campaigns » Age of DOOM v1.25 (Big Update!)

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Age of DOOM v1.25 (Big Update!)

Author File Description
HELLKNIGHT61
File Details
Version: Other Modpack
Style: Role Playing Only
Number of scenarios: 6
Screenshot:
"Age of DOOM v1.25" update released! There is a new Arachnotron episode! Also there are lots of improvements!..

Click HERE for more detailed info...
_________________________________


DO YOU WANT TO PLAY DOOM INSIDE OF AGE OF EMPIRES?: Players will play new 3 Doom based campaigns inside of the Age of Empires 2 game engine. This is a tactical shooter game with an isometric camera angle. Player attacks the enemies with "point and click method" like Diablo games. Players will encounter with all Doom 2 or Doom II monsters and much more as the enemies. Players can control the Doomguy or an Arachnotron. Also this mod has some elements that are inspired from Half-Life and Doom 3 games due to its atmosphere and storytelling.

EASY INSTALLATION: After downloading this file you need to read and apply the information of "READ THE DOOM MANUAL.pdf" file for an easy and quick installation. Downloading this stand alone mod is enough to install. (You don't need to obtain any games to be able to install this mod.) Because this mod has a special file organization with "Compatibility Patch" support. However you can't do anything except playing the mod's 3 Doom based campaigns.


BACKGROUND: As a scenario designer for the Age of Empires 2 community I always wanted to make Doom based campaigns for the Age of Empires 2 game engine. I wanted to resurrect the original Doom for the Age of Empires 2 game engine. This was my dream. I achieved to make Doom based campaigns with the Age of Empires 2 game engine. This campaign uses many sound effects and sprites (along with Doomguy sprites) from original Doom games.


MOD'S MECHANICS: I added original Doom's some mechanics to this mod. Marine can use his "Sprint" ability. Marine can interact with switches, elevators and teleportation devices. Also he can use "Standard Shotgun", "Double Barreled Shotgun", "Rocket Barreled Shotgun", "BFG" and "Soul Cube" items. Also there are some extra new mechanics in the "Spider" campaign.

NEW STORY: My "Doom" campaign's story is totally unique. However its story has common aspects with Doom (1993) and Doom III (2004) games in some aspects. Even the main villain (Betruger) was inspired totally from Doom 3 (2004) game.


TUTORIAL CAMPAIGN: A tutorial episode is available for newcomer players. It has an open map design with natural eye candy and more hellish areas. It has "Text to Speech" voice support. It aims to teach players basic gameplay mechanics and system.


DOOM CAMPAIGN: This campaign has 4 episodes with a chronological order. It is my fan fiction Doom campaign that was inspired by Doom (1993) and Doom 3 (2004) games. But despite the inspiration its story is totally unique.

..... Slow Start: This campaign has a slow start like Half-Life's intro. Because first episode's cinematic sequences are more intense than its action sequences. Second episode has also intense cinematic sequences at the beginning. After the Demon Invasion starts second episode becomes much more action packed. Episode 3 and Episode 4 are greatly action packed like id Tech 1 Doom wads.


SPIDER CAMPAIGN: This campaign is inspired from the "Super Mario Bros" game. This campaign also uses some "Super Mario Bros" sound effects. Player will control the Spider (Arachnotron) that is a special Cyborg war machine of Demons to rescue the Mancubus from the Vampires. Because the Vampires abducted the Mancubus.

This is an isometric tactical shooter episode along with the "Super Mario Bros" style gameplay elements. Spider will fight against melee and projectile user Vampire Units. Spider can jump, warp and use several war abilities. It can collect new oil from "craters" for its abilities. This episode has 3 stages. Each stage has new enemy units and a different map design.


=== CREDITS ===

Major Contributions

HELLKNIGHT61: I am the scenario (all episodes) designer. Also I updated the "Vampire Revenge" mod with many changings to make it suitable for this mod.

GUYZA: He is the person who transplanted all Doom monsters (along with their projectiles) and Doomguy sprites to Age of Empires 2 game engine.

GALLAS: He is the creator of the original "Vampire Revenge" mod. I used this mod's resources as a base to make my all episodes.


+++++ There are also some Minor Contributors and more. Their names are available in the "READ THE DOOM MANUAL.pdf" file.
__________________________


You can also visit this mod's main "ModDB" page for more info. Click HERE to visit.


SUPPORT: I need your support for the advertisement about this mod to more people. If you announce this mod from your social media account(s) and/or your other available resources you support this mod to reach more people. But this is only a suggestion.


Click HERE to check my all "aokheavengames" files in a single page.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
HELLKNIGHT61
File Author
"Age of DOOM v1.25" update released! There is a new Arachnotron episode! Also there are lots of improvements!..

Link For More Info: https://www.moddb.com/mods/age-of-doom/news/v125-update-released

[Edited on 08/16/22 @ 08:28 AM]


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Statistics
Downloads:148
Favorites: [Who?]0
Size:233.90 MB
Added:08/29/21
Updated:08/16/22