This AI Script makes the Civ effected (I used the Chinese)
Trade only, They do defend, forage etc. but very rarely attack - they will become your ally instantly, and everyone eleses too ! usefull for making dosh !
I am really geeked about this idea. So I thought maybe we can work togethor I will send you what i come up with in a few days for your comments.
Rubber Man File Author
Posted on 10/16/00 @ 12:00 AM
Thanks for your encouraging comments. I completely agree with you but they are supposed to be started at a later age.
They DO NOT advance !
This was only written as part of a tutorial on my web pages
(http://users5.50megs.com/rubberman/index.html)
As it seems to have been a popular idea I will endevour to
write what you have asked for as soon as I have time.
Croaker72
Posted on 10/16/00 @ 12:00 AM
This is a really good idea but I tried it on a few random maps and they never got going. Creating AI is difficulty, I know but i think this one should act like the normal computer AI till it gets to Fuedal age.
Yericko
Posted on 04/20/01 @ 12:00 AM
please ,what the heck means "dosh" ?-)
i checked out about three dictionairies and couldn't find that word.
PCWizzardo
Posted on 12/15/01 @ 12:00 AM
"Dosh" is "Dough" misspelled, I think!
LAertes
Posted on 12/15/01 @ 12:00 AM
actually my American friends, this guy is British Dosh means cash, it’s an anglo slang expression which is why it wasn’t in a dictionary. This is also why he spelled endeavor with an ou.
bmgx11
Posted on 04/11/10 @ 07:11 PM
just go to the online urban dictionary, that's how i found it
EDIT: hey, yeah, this AI sucks, they just stayed in the Dark Age the whole game.
[Edited on 04/11/10 @ 10:40 PM]
Leif Ericson Staff
Posted on 05/10/10 @ 01:47 AM
Just to let everyone know, RubberMan made this AI to start best in the Castle Age with about 5000 starting resources. It's not supposed to act like the Standard AI.