This random map script was written by Mark Stoker of the SCN Punk team. Please post your comments here or e-mail them to mstoker@excite.com
Story
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The Ruler of the Holy Roman Empire has passed away without an heir to the throne, leaving the empire in chaos. Now that control of the empire is up for grabs, several competing cities have declared war on each another. Who will be the one to win control over this Shattered Empire?
Map Features
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- You start the game in control of an entire walled city! This means very little building is required during the early part of the game. Very fast castle times can be achieved with this map.
- You start with six villagers instead of three.
- You also start the game with a small army, which includes four militia and two random siege weapons.
- Terrain includes forests plus several small lakes.
- For a completely different look, the map is snowy 1/3 of the time.
- Includes plenty of eye candy!
Seriously, this is one of the best RMSes I have had the pleasure of coming across. It is *extremely* versatile: you can use it for a normal game, DM, regicide, and shimo will kick @$$ on this. The computer doesn't have any difficulties with it, so you can play it solo if you are so inclined.
The script itself is very neatly laid out, Mr. Stoker obviously took his time with it, and made it easy for a novice scripter, like myself, to "look under the hood". It is a superior example of start-base RMSes and a very useful reference for anyone trying to simulate a city.
After kicking it around for a few days, I made one minor change to it... I added in a "Near Stone" section for inside the city walls, you already start with some gold, but no stone. I fixed this so that one could decide to either use it immediately to get a jump on things, or save it for a rainy siege.