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Age of Chivalry: Hegemony
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Author |
File Description |
Kor (id: Derfel Cadarn) |
Posted on 03/16/08 @ 05:26 PM (updated 12/29/18)
File Details |
Version: |
The Conquerors 1.0c |
Screenshot:
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Age of Chivalry: Hegemony
Age of Chivalry - a total conversion modification pack for Age of Empires II: the Conquerors set in Western and Central Europe 1100-1500 AD.
Requires the C patch.
Some versions of AoK:TC come with the patch pre-installed, such as some Gold and Collectors Editions. If this is the case, do not install the patch!
Although the graphic changes are been extensive, we've also gone for a total revamp of the gameplay. We've replaced all of the 18 civilisations, there are many new units, new, civilisation-specific buildings (the Princely Court, the Assembly Hall and the Guild Hall) as well as over a dozen new technologies, policy decisions, a mercenary system, new combat dynamics, and even an extensive history section. Yes, that's right: we're replacing all the civilisations in the game with new ones!
Wider support for scenario-only objects is included, and to showcase these a multi-scenario campaign is included with the mod itself. Multiplayer and random map balance has been tweaked, a rudimentary AI has been included, and with the new countries joining the mix, the European battles are even better!
Features:
* Command one of three types of civilisation: the early-game Communal civilisations, the mid-game, militia/spear-centred Urban societies or the heavy infantry/cavalry Noble principalities
* Prepare to fight! Changed game mechanics ensure a much earlier start to the combat, with archery units available in the first age and castles and battering rams in the second
* Complement your armies with mercenaries like the Genoese Crossbowman, the Privateer, or Scots Guards
* Take up the fight as Austria, Bavaria, Bohemia, Brandenburg, Brittany, Burgundy, Denmark, England, Flanders, Florence, France, Friesland, Genoa, Guelders, Helvetia, Hungary, Liege, Milan, Naples, the Papal States, Poland, Savoy, Saxony, Scotland, Venice, or Wales, each completely different
* Advance your country on one of at least two paths by making essential policy decisions, affecting the future of your people
* New buildings, technologies, and units, from the ordinances of the Princely Court to the might of each faction's hero
* Research new, civ-specific, technologies, such as English Longbowmen or Helvetia's Eidgenossenschaft
* Discover the history of each of the 26 countries - plus special articles on the period's conflicts and warriors
* Historical 8-scenario campaign takes you through some of the major events of the period (the battle of Bouvines, the Barons' War, the conquest of West Friesland, the battle of Kortrijk, the start of the Hundred Years War, the siege of Maastricht, the battle of Chioggia, the battle of Vitkov Hill and the siege of Neuss)
Comes with auto-installer.
Version 2.03
Last updated 29 December 2018
Now includes the Userpatch, which allows you to set the population limit to 1000, play with widescreen, and many more features besides! |
Pages: « First « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 [44] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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ArnulfFloyd |
Posted on 03/30/18 @ 07:18 AM
Usefulness/Novelty: 5
This modpack feel much like a standalone expansion to AOK because its innovated features based on history-based gameplay, allows us to play a excellent RTS different from vanilla game. Policy decisions are modpack's definitive features, because players choose path of countries, every reflects a different event or dynasty. Campaign presents us a history lesson both about famous battles and some forgotten as Hussite Crusaders Floris V's conquest of Friesland or Chioggia, with good crafted scenarios, all created by Kor except 1379 which is Julius999's design. Age of Chivalry was first mod played by me, no other AOK mod not capture my attention as this
Quality/Instructions: 5
All from units, builidings to history section is well-crafted, regarding soldiers, combining skins from other medieval games resulting in almost 3D good looking-models, give authenticity than vanilla cartoon-ish pixelated units, also different regional builiding sets complete immersion, provides us with architecture of every region. Scenario designers can using good-quality objects such as waterfall or basilica for decorating their maps
Additional Comments:
Age of Chivalry is by far best mod ever released for AOC.[Edited on 03/31/18 @ 11:19 AM]
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Aaron90 |
Posted on 08/31/20 @ 04:01 PM
For the people saying that it does not work for the Steam version, it's because this mod was made for the original Age of Empires II: The Conquerors.
Although, that brings the question: When will this mod will be playable for the HD Edition of Steam. I'm fully aware it is not possible to do so in the Definitive Edition. But since the HD is no longer being patched any further, it might be a possibility, right? |
Pages: « First « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 [44] |
HGDL v0.8.2 |
Rating |
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4.9 | Breakdown |
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Usefulness/Novelty | 5.0 | Quality/Instructions | 4.9 |
Statistics |
Downloads: | 124,833 |
Favorites: [] | 99 |
Size: | 99.25 MB |
Added: | 03/16/08 |
Updated: | 12/29/18 |
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