|
Author |
File Description |
Michael Matthews |
Posted on 01/18/03 @ 12:00 AM
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Role Playing Strategy |
Number of scenarios: |
8 |
This campaign is about the Knight of Shadow, a knight who fought in the fictional Spainish Invasion War. The player leads the Knight of Shadow, his army, and his allies through what has replaced The Byzantine War as being the most advanced campaign I have ever made.
This campaign was wrighten in the form of a story told by the Knight of Shadow.
Example: Knight of Shadow: "Hello. I am the Knight of Shadows and I will tell you the story of the Spainish Invasion War. Ninty years ago, when England was under the control of the king of Spain and its citizens were being used as slaves, there were two English cities that had survived every attack, siege, and all out invasion the Spainish sent against it: the Castle of Excalibur, and the beautiful city of Everglory . Every time the Spainish tried to take the them, the British were heavily outnumbered, but every time the British prevailed. I, the Knight of Shadow, served the king and queen who had been forced to come to the Castle of Excalibur with the capture of the capital city Golden Darkness."
(All credits are in thwe history section of this campaign) |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Knight Warrior |
Posted on 02/24/03 @ 12:00 AM
Playability-It was ok, the game was basically Fixed Force, where you start with buildings, and make units. I give it a 3.
Balance-Balance was good, everyone start with pretty much the same amount of units, it lagged much on my computer on the first scenario, and mine was 1.80 GHz Processor, 128 RAM! Then I figured out that's because you gave way much units, it was about 350 world Population. I give it a 4 since the balance was pretty good.
Creativity-Creativity was not that creative, you didnt include any tricks or Map Copying stuff, and there wasnt any triggers, there are only credit triggers usually. you only put some houses and military buildings and walls to make it a city, here I give it a 3.
Map Design-When I played each scenario it was about 15 minutes after I found the enemy, I basically discovered the whole map! And then I realized that the whole map was just a random map you generated from the scenario editor, you only put some relics in different places. I give it a 2 since you did make the city, but didnt make the map.
Story / Instructions-Story / Instructions was great! You told everything about the Knight of Shadows. You deserve a 5 on this! |
quamp3 |
Posted on 09/23/10 @ 07:58 PM
Overall it seemed very good. The last scenario wasn't that challenging though. |
HGDL v0.8.2 |
Rating |
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3.4 | Breakdown |
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Playability | 3.0 | Balance | 4.0 | Creativity | 3.0 | Map Design | 2.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 2,739 |
Favorites: [] | 0 |
Size: | 1.17 MB |
Added: | 01/18/03 |
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