Welcome to the fourth continuous installment of the AoKH AI Scripting Ladder. Here you can enter your AI to compete against AIs with a wide range of abilities and a huge range of strategies. Whether it's to improve your AI's skill or whether you want to enjoy the exciting fun and community it provides, the Userpatch AI scripting ladder will suit your needs.
The Userpatch (UP) is a community patch that provides enormous benefits to the game, allowing AIs to become exponentially more intelligent. Click
The ladder will also now be run through Wololo Kingdoms.
If you want to enter a ladder, just drop a post in the thread with a link to your AI, and tell us which ladder you want to join (1v1 or 4v4). If you're entering the 1v1 ladder, also tell us the civs you want your AI to use for its game 1 and game 2 matches. When you enter your AI, it will play four unrated games against different opponents and given a rating based on its performance.
The AI Ladder uses the ELO system, the same system used to rank chess players or players on online gaming sites such as
To make things more interesting, we randomize between Dry Arabia (no oasis lakes), Ghost Lake, Gold Rush, Mongolia, Oasis, and Yucatan. To facilitate the randomization, you can download the official AI Ladder random map randomizer to test your AI and to test matches:
Each AI plays two games per matchup. Simply select one of the matches listed in the Schedule below, write a short recap for each game like the example below, and post a link to the recorded games. Follow the game settings for each ladder. Authors should not judge games that contain their own AI.
Use the random map randomizer linked above. Cheating "natural wonders" is recommended. Games will be considered a draw if they last more than two hours, unless an AI has less than 2 villagers at the two hour mark. Thus, you can end the game after two hours if you wish.
Example recap:
Map: Mongolia (or whatever map is chosen)
Summary:
Suggestions:
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Winner: (AI Name)
Recorded Game link
In addition, for those who like a bit of nostalgia, you can find the previous installments of the AI scripting ladder here:
1607 1513 1491 1469 1421 | Esty Armelon Esty Kiingzone Promiskuitiv |
1545 1500 1499 1495 1492 1469 | Promiskuitiv CheeseOnToast Esty Armelon Esty CyanCiros | Aztecs Aztecs Burmese Berbers Indians Incas | Byzantines Britons Vietnamese Malians Italians Ethiopians |
Maiar PharaoN Promi Vetrix Yggdrasil | 3 6 0 0 1 | 3 0 4 2 1 |
Maiar vs. PharaoN: Maiar vs. Promi: Maiar vs. Vetrix: Maiar vs. Yggdrasil: PharaoN vs. Promi: | 2-0 2-0 --- 1-1 2-0 | PharaoN vs. Vetrix: PharaoN vs. Yggdrasil: Promi vs. Vetrix: Promi vs. Yggdrasil: Vetrix vs. Yggdrasil: | 2-0 --- --- --- --- |
Cyan Maiar Pharaon Promi Subjugator TRiBaL_Warrior | 2 3 2 3 3 3 | 4 3 2 1 3 3 |
Cyan vs. Maiar: Cyan vs. Pharaon: Cyan vs. Promi: Cyan vs. Subjugator: Cyan vs. TRiBaL_Warrior: | 0-2 1-1 --- 1-1 --- | Maiar vs. PharaoN: Maiar vs. Promi: Maiar vs. Subjugator: Maiar vs. TRiBaL_Warrior: Pharaon vs. Promi: | --- 0-2 --- 1-1 --- | PharaoN vs. Subjugator: Pharaon vs. TRiBaL_Warrior: Promi vs. Subjugator: Promi vs. TRiBaL_Warrior: Subjugator vs. TRiBaL_Warrior: | --- 1-1 1-1 --- 1-1 |
[This message has been edited by Leif Ericson (edited 11-29-2019 @ 09:13 PM).]