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Scenario Design and Discussion
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Age of Kings Heaven » Forums » Scenario Design and Discussion » Remove Relics
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Topic Subject:Remove Relics
GranCalabaza
Squire
posted 07-20-19 03:05 AM CT (US)         
There is a trigger that removes the unit "relics" (that one on wheels), but instead the unit is flying through the map. The same goes when I destroy it. Teleporting does not work either... Any idea how to fix that?
AuthorReplies:
bassi_aoc
Squire
posted 07-20-19 07:31 AM CT (US)     1 / 4       
The unit you are talking about is "Relic Cart", I assume? If so, there is no way to solve said bug.
GranCalabaza
Squire
posted 07-20-19 08:35 AM CT (US)     2 / 4       
So, what is the reason for that bug? Isn't it possible to fix that bug, perhaps creating a modded version?
genghis quan
Squire
posted 07-20-19 10:08 AM CT (US)     3 / 4       
Yes you can mod the relic cart to be a different unit type, but I'm not sure if you can keep it convertible and still prevent that bug from happening though. What are you trying to do with it?

[This message has been edited by genghis quan (edited 07-20-2019 @ 10:11 AM).]

LoCoDoN
Squire
posted 07-20-19 09:31 PM CT (US)     4 / 4       
I ran into the same issue. Will not remove from map. I just teleport it to a hidden area on map and make sure you add a Stop effect after so it does not roam around.

Hi Quan.

Steam Group for Game of Thrones Maps - https://steamcommunity.com/groups/gotaoe

Game of Thrones Overhaul - https://steamcommunity.com/sharedfiles/filedetails/?id=1210070778
Game of Thrones The RPG - 7 player co-op https://steamcommunity.com/sharedfiles/filedetails/?id=1210070778
Lord of the Rings - The Fellowship RPG - 6 player co-op https://steamcommunity.com/sharedfiles/filedetails/?id=1210070778

[This message has been edited by LoCoDoN (edited 07-20-2019 @ 09:31 PM).]

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