Colo:
zyxomma100 assertion is correct, but why not just use the Play Sound effect instead of playing the sound in the DI?
The sound will play and all the DI messages will display as intended. The Play Sound effect also will play along with other Play Sound effects and can mix sounds during game play. As always we must limit the Play Sound Effects as to not overload the game, but a couple of sounds playing at the same time should be fine.
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