rakovsky
Squire
posted 11-12-20 09:40 PM CT (US)
Today I submitted the scenario "ACSC07 Jesus in Gethsemane, Version 2", which is an updating/improvement of version 1 by that title by John_G made about 11 years ago.
I just realized that I need to set the AIs to "ADVANCED IMMOBILE AI" and fix one of the triggers. I guess that the administrator can delete the one that I subbmitted, and then I can submit the fixed file now several hours after I submitted the old one. Or the Administrator can approve that first one that I submitted and then I can update that file myself.
rakovsky
Squire
posted 11-13-20 00:17 AM
CT (US)
2 / 2
OK, I just uploaded the fixed version.
I don't know if you have the Steam version, but it is made to work with that.
The problem I was having was that the units stray all over the map. If the player sets the AI to ADVANCED IMMOBILE AI, they won't happen. The scenario designer included those data ai files in their winzip file.
The long explanation goes as follows: For some reason when I went to Edit the original scenario to make it work on AOK:HD, the colors reset to the game's default colors, and it seems like the same thing must have happened with the AI settings. When you play the scenario normally, Player 4 is Blue and units stand around like civilian bystanders to make the cinematic follow the story. But when you open the Editor, the scenario settings there make Player 4 Yellow (the default color for AOK) and the AI's personality is "Standard." Then when you resave a scenario file of "version 1" that you have opened in the Editor and go to play it, Player 4 appears as Yellow. If you open the Editor again and manually make the color for Player 4 Blue to match the original color, then Player 4's units start wandering around the map as if they were on the Standard setting. The original Designer must have chosen Advanced Immobile AI for those AI settings to address that, since his data folder has those immobile AI files, even though when I open the scenario in the editor, none of the AIs are set to "immobile".