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AI & RM Scripting
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Age of Kings Heaven » Forums » AI & RM Scripting

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[ ] Sticky: AI scripting F.A.Q. (ask your questions here!)
Page 1 · 13 14 15
708
[ ] Sticky: Random Map Scripting Links and FAQ 25
[ ] Sticky: Userpatch AI Scripting Ladder 2.0 34
[ ] chat-using-id 'something %d something' 0
[ ] Project: HyperRandom 14
[ ] Make a campaign AI (HD Edition) 1
[ ] Can you mix RMS with Scenario Editor 4
[ ] AIScripters hacked (info) 0
[ ] Circumvent hardcoded graphics with AI? 6
[ ] always attacking AI in Definitive Edition 0
[ ] Maybe here people know... 1
[ ] Anyone know how to make a code which makes the AI transport units? 1
[ ] How to make an AI repair his damaged buildings? 1
[ ] Ai command to use siege towers? 0
[ ] How to use a specific unit to be used for exploration? 0
[ ] Help with AI 0
[ ] Doing to bad->change side and too-many-hits->change side 2
[ ] Siege Workshop doesnt train some units 5
[ ] Untrainable units/heroes as condition for training 3
[ ] Promisory AI and extracted scenarios from campaigns 7
[ ] Some AI questions: chat-to-player and lumber/mining camp 6
[ ] The Userpatch AI Scripting Ladder
Page 1 · 10 · 22 23 24
1174
[ ] Attack specific player and specific units 0
[ ] Unique Units 2
[ ] Attack while moving to a target 0
[ ] AI troops to flare 1
[ ] set_avoid_player_start_areas with number_of_tiles vs land_percent 0
[ ] Missing Opening Parenthesis 1
[ ] attack walls AI + triggers 0
[ ] Assinging Specific Units to attack Walls 0
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