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Scenario Design and Discussion
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Age of Kings Heaven » Forums » Scenario Design and Discussion

  Topic Originator Replies Last Updated
[ ] Sticky: UP 1.5 Effects & How to use them in Maps
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193
[ ] Sticky: Review Requests, Guidelines, and Tutorials
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934
[ ] Sticky: Pretty Town Contest 2019 - Results are IN!
Page 1 · 4 5 6
183
[ ] Sticky: Age of Empires II: Definitive Edition Scenario Editor Bug List and Feature Requests
Page 1 2 3
89
[ ] Sticky: Scenario Design FAQ: LOOK HERE BEFORE POSTING!
Page 1 · 10 · 20 · 30 · 36 37 38
1332
[ ] Old tower defense custom scenarios not working in DE? 0
[ ] Defend the Spot Scenario Contest: 2020 Definitive Edition 10
[ ] Your works of art.
Page 1 · 10 · 20 · 30 · 40 · 50 · 60 · 70 · 80 · 85 86 87
3037
[ ] The Designer's Tavern IV - Ask questions and discuss scenario design!
Page 1 · 10 · 20 · 30 · 40 · 45 46 47
1640
[ ] Game of the Year 2019 - Voting Open! 33
[ ] Project: Scania RP 38
[ ] unit's index attack table (or something)? 2
[ ] Minor question about map design 5
[ ] I want to delete my all old files. 9
[ ] AI Deletes Transport ships at start of test 3
[ ] Project Octopus 0
[ ] Scout Generation Via Triggers Problem 1
[ ] New Custom Campaigns for AoE2:DE! 11
[ ] The Playthrough Thread
Page 1 · 10 · 23 24 25
861
[ ] Fish, Gold and Stone Mines do not dissapear once collected. 5
[ ] Villagers work without dropping off resources [AOE2 Definitive Edition & HD] 1
[ ] The AI in my scenario is too docile 2
[ ] New custom campaign for DE released: Ottokar 6
[ ] The Continuous Screenshot Competition: XI
Page 1 · 11 12 13
429
[ ] The Dystonian Chronicles 10
[ ] Project Thread: Fabula Fatali
Page 1 2
69
[ ] Fall of Hummaria Scenario for download 6
[ ] Units Change Object X resetting from Tech upgrades 3
[ ] Units moving to avoid tasked objects 8
[ ] Fantasy Scenario Contest 2019 - Results Are In!
Page 1 · 4 5 6
201
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