Two-Handed Swordsman

Article written by Leif Ericson
Published on 12-31-2016; updated on 12-31-2016
Tags: , , ,

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Introduction

The Two-Handed Swordsman is an interesting unit. It is largely a stepping stone to the Champion. Like the Long Swordsman, is outmatched by all units except trash units (spearmen, skirmishers, and light cavalry) and eagle warriors. Its stock only improves in the late Imperial Age when gold has nearly run out, and players can only afford trash units. Only civs that don’t have champion are likely to use this unit at this stage of the game, most notably the Malay civilization from the Rise of the Rajas expansion who lack the Champion upgrade but have Two-Handed Swordsman that don’t cost any gold after Forced Levy is researched.

Overview

In-Game Description: Stronger than Long Swordsman. Attack bonus vs. buildings.

History from the Game Manual: As armor improved, so did weapons. The two-handed sword was an innovation that allowed a man to swing with the power of both arms, not just one. This was a long and heavy sword, and it required a strong and well-trained man. The two-handed swordsman was a formidable adversary in hand-to-hand combat. Two-handed swordsmen used no shield and relied on the power of their attack to overcome an opponent’s shield and armor. Although he struck fewer times, each swing had the potential of being a mortal blow, regardless of the armor and weapons of the defender.

Civ Bonuses and Upgrades

Statistics

Note: Click on a column header to sort the list by the selected column. Click on the Icon column header to return the table to its default state. The other units in its unit line are included for comparison.

Standard Statistics

Icon Name Age HP Att. Att. Type Reload Time M. Arm. P. Arm. LOS R Acc. Sp. Tr. Time Cost
W F G
 
Militia I 40 4 M 2.0 0 1* 4 0 0.9 21 0 60 20
 
Man-at-Arms II 45 6 M 2.0 0 1* 4 0 0.9 21 0 60 20
 
Long Swordsman III 55 9 M 2.0 0 1* 4 0 0.9 21 0 60 20
 
Two-Handed Swordsman IV 60 11 M 2.0 0 1* 5 0 0.9 21 0 60 20
 
Champion IV 70 13 M 2.0 1 1* 5 0 0.9 21 0 60 20

*Note: In the original Age of Kings, the militia line had 0 pierce armor.

Advanced Statistics

Icon Name Search Radius Attack Delay Attack Bonuses Attack Bonus Vulnerabilities
 
Militia 4 0 Infantry: 0
 
Man-at-Arms 4 0 Eagle Warriors: +2*, Buildings: +1 Infantry: 0
 
Long Swordsman 4 0 Eagle Warriors: +4*, Buildings: +2 Infantry: 0
 
Two-Handed Swordsman 4
(LOS is 5)
0 Eagle Warriors: +6*, Buildings: +3 Infantry: 0
 
Champion 5 0 Eagle Warriors: +6*, Buildings: +3 Infantry: 0

*Note: In the original Age of Kings, the militia line had no attack bonus versus eagle warriors.

Civ Availability

Civilization
 
 
 
 
 
 
 
 
 
 
 
Aztecs
Berbers
Britons
Byzantines
Celts
Chinese
Ethiopians
Franks
Goths
Huns
Incas
Indians
Italians
Japanese
Koreans
Magyars
Malians
Mayans
Mongols
Persians
Portuguese
Saracens
Slavs
Spanish
Teutons
Turks
Vikings